- Win
- 49.2%
- ▼0.7 vs Jungle
- LP a game
- +1.80
- ±0.25
- Games
- 32.5k
- a win +23.5 · a loss −19.6
- Pick · Ban
- 4.4 · 1.3%
- as Jungle · any role
Vi Jungle, patch 26.21: Trinity Force, Black Cleaver, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 32,533 games).
Build
Start
Hp
37% · 49.2% won
Spells
Sm
100% · 49.2% won
Skills
55% · 48.9% won
Items 24.7% of games with a core
- Trinity Force
- Black Cleaver
- Death's Dance
- Ga
64.5% won27% pick - Dd
58.4% won16% pick - Mo
58.9% won9.2% pick
- Ga
58.1% won24% pick - Sg
67.1% won10% pick - Dd
62.0% won9.7% pick
57.9% won (56.4–59.4) · 4,245 games
Skill path 53% of games · 50.2% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Trinity Force › Black Cleaver › Death's Dance25%57.9%56% to 59%
- Trinity Force › Black Cleaver › Guardian Angel15%62.2%60% to 64%
- Voltaic Cyclosword › The Collector › Lord Dominik's Regards3.3%55.8%52% to 60%
- Trinity Force › Black Cleaver › Maw of Malmortius3.1%56.7%53% to 61%
- Eclipse › The Collector › Lord Dominik's Regards3.0%47.4%43% to 52%
- Trinity Force › Black Cleaver › Sterak's Gage2.5%59.0%54% to 64%
- Hubris › The Collector › Lord Dominik's Regards1.9%52.8%47% to 58%
- Trinity Force › Death's Dance › Guardian Angel1.7%63.7%58% to 69%
Skills
- ››starts W E Q55%48.9%15,866
- ››starts W E QHighest win21%51.4%6,083
- ››starts W Q E7.3%51.3%2,087
- ››starts E W Q4.2%52.1%1,206
- ››starts E W Q2.9%52.4%840
Starting items
- Gustwalker Hatchling 21%49.6% won
- Scorchclaw Pup + Health Potion 17%47.3% won
Boots
- Mercury's Treads 35%51.2% won
- No boots 15%39.1% won
Summoner spells
- Smite + Ignite Few games0.2%58.3% won
Every option as a table52 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Black Cleaver › Death's Dance | 25% | 57.9% | 56.4%–59.4% | 4,245 |
| Trinity Force › Black Cleaver › Guardian Angel | 15% | 62.2% | 60.4%–64.1% | 2,582 |
| Voltaic Cyclosword › The Collector › Lord Dominik's Regards | 3.3% | 55.8% | 51.7%–59.8% | 570 |
| Trinity Force › Black Cleaver › Maw of Malmortius | 3.1% | 56.7% | 52.5%–60.9% | 534 |
| Eclipse › The Collector › Lord Dominik's Regards | 3.0% | 47.4% | 43.2%–51.8% | 510 |
| Trinity Force › Black Cleaver › Sterak's Gage | 2.5% | 59.0% | 54.3%–63.6% | 432 |
| Hubris › The Collector › Lord Dominik's Regards | 1.9% | 52.8% | 47.3%–58.1% | 326 |
| Trinity Force › Death's Dance › Guardian Angel | 1.7% | 63.7% | 58.0%–69.0% | 289 |
| 4th item, of 6,733 games that reached it | ||||
| Guardian Angel | 27% | 64.5% | 62.2%–66.6% | 1,821 |
| Death's Dance | 16% | 58.4% | 55.4%–61.3% | 1,071 |
| Maw of Malmortius | 9.2% | 58.9% | 55.0%–62.7% | 616 |
| Infinity Edge | 9.1% | 56.8% | 52.8%–60.7% | 611 |
| Sterak's Gage | 8.6% | 60.0% | 56.0%–63.9% | 580 |
| Lord Dominik's Regards | 5.0% | 58.5% | 53.1%–63.6% | 337 |
| 5th item, of 1,675 games that reached it | ||||
| Guardian Angel | 24% | 58.1% | 53.2%–62.8% | 403 |
| Sterak's Gage | 10% | 67.1% | 59.7%–73.6% | 173 |
| Death's Dance | 9.7% | 62.0% | 54.3%–69.1% | 163 |
| Maw of Malmortius | 7.0% | 54.7% | 45.7%–63.4% | 117 |
| Immortal ShieldbowFew games | 5.6% | 60.2% | 50.1%–69.6% | 93 |
| Infinity EdgeFew games | 5.4% | 59.3% | 49.1%–68.9% | 91 |
| Boots | ||||
| Plated Steelcaps | 44% | 50.6% | 49.8%–51.4% | 14,301 |
| Mercury's Treads | 35% | 51.2% | 50.3%–52.2% | 11,508 |
| No boots | 15% | 39.1% | 37.7%–40.5% | 4,835 |
| Ionian Boots of Lucidity | 3.1% | 50.1% | 47.0%–53.1% | 1,021 |
| Boots of Swiftness | 1.6% | 52.8% | 48.5%–57.0% | 521 |
| Starting items | ||||
| Gustwalker Hatchling + Health Potion | 37% | 49.2% | 48.3%–50.2% | 10,750 |
| Gustwalker Hatchling | 21% | 49.6% | 48.3%–50.8% | 6,104 |
| Scorchclaw Pup + Health Potion | 17% | 47.3% | 45.9%–48.7% | 5,078 |
| Scorchclaw Pup | 10% | 49.8% | 48.1%–51.6% | 3,012 |
| Summoner spells | ||||
| Flash + Smite | 100% | 49.2% | 48.6%–49.7% | 32,480 |
| Smite + IgniteFew games | 0.2% | 58.3% | 44.3%–71.2% | 48 |
| Skill order | ||||
| Max Q E W · starts W E Q | 55% | 48.9% | 48.1%–49.7% | 15,866 |
| Max Q W E · starts W E Q | 21% | 51.4% | 50.1%–52.7% | 6,083 |
| Max Q E W · starts W Q E | 7.3% | 51.3% | 49.1%–53.4% | 2,087 |
| Max Q E W · starts E W Q | 4.2% | 52.1% | 49.3%–54.9% | 1,206 |
| Max Q W E · starts E W Q | 2.9% | 52.4% | 49.0%–55.7% | 840 |
| First 11 skill points | ||||
| W E Q Q Q R Q E Q E R | 53% | 50.2% | 49.4%–51.0% | 14,352 |
| W E Q Q Q R Q W Q W R | 18% | 53.5% | 52.1%–54.9% | 5,005 |
| W Q E Q Q R Q E Q E R | 6.8% | 52.5% | 50.2%–54.8% | 1,834 |
| E W Q Q Q R Q E Q E R | 3.9% | 53.4% | 50.3%–56.4% | 1,046 |
| E W Q Q Q R Q W Q W R | 2.6% | 55.0% | 51.3%–58.6% | 693 |
| W Q E Q Q R Q W Q W R | 2.2% | 48.7% | 44.6%–52.7% | 592 |
| Finished items | ||||
| Guardian Angel | 20% | 63.2% | 62.0%–64.4% | 6,394 |
| The Collector | 17% | 48.9% | 47.5%–50.2% | 5,515 |
| Eclipse | 13% | 45.4% | 43.9%–46.9% | 4,224 |
| Sundered Sky | 13% | 50.0% | 48.4%–51.5% | 4,125 |
| Lord Dominik's Regards | 11% | 52.7% | 51.1%–54.4% | 3,533 |
| Voltaic Cyclosword | 9.8% | 49.0% | 47.2%–50.7% | 3,186 |
| Maw of Malmortius | 6.7% | 54.3% | 52.2%–56.4% | 2,181 |
| Sterak's Gage | 6.5% | 58.3% | 56.2%–60.4% | 2,102 |
| Infinity Edge | 5.0% | 54.4% | 51.9%–56.8% | 1,610 |
| Hubris | 3.8% | 50.8% | 48.0%–53.6% | 1,237 |
Questions
What do Vi Jungle players build first on all servers?
The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 13% of 32,533 games in Diamond and above, patch 26.21, 57.9% win rate.
What skill order do Vi Jungle players use?
Most often they max Q, E, W and start W, E, Q: 55% of 28,648 games with a skill order in Diamond and above, patch 26.21, 48.9% win rate.
Which summoner spells do Vi Jungle players take?
Flash and Smite, in 100% of 32,533 games in Diamond and above, patch 26.21, 49.2% win rate.












































