- Win
- 47.9%
- ▼2.1 vs Mid
- LP a game
- +0.10
- ±0.25
- Games
- 24.2k
- a win +19.8 · a loss −18.4
- Pick · Ban
- 5.1 · 10.7%
- as Mid · any role
Akali Mid on VN, patch 26.20: Hextech Gunblade, Shadowflame, Zhonya's Hourglass; Electrocute + Resolve; skill order Q > E > W (each the most played of 24,158 games).
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 96%Flex Adaptive force 98%Defense Health scaling 90%Set taken in 88% of games
Every rune with its win rate40 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 89% | 48.2% | 47.6–48.9% |
| Sudden Impact | 88% | 48.3% | 47.6–49.0% |
| Ultimate Hunter | 88% | 48.2% | 47.5–48.9% |
| Grisly Mementos | 85% | 48.0% | 47.3–48.7% |
| Sixth Sense | 3.6% | 52.8% | 49.4–56.1% |
| Treasure Hunter | 1.7% | 49.8% | 44.9–54.6% |
| Taste of Blood | 1.6% | 46.3% | 41.4–51.2% |
| Deep Ward | 1.1% | 51.5% | 45.5–57.4% |
| Relentless Hunter | 1.0% | 51.9% | 45.5–58.3% |
| Cheap Shot | 0.6% | 44.1% | 36.1–52.5% |
| Dark HarvestFew games | 0.3% | 34.3% | 24.3–46.0% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 56% | 49.4% | 48.6–50.3% |
| Second Wind | 50% | 48.9% | 48.0–49.8% |
| Bone Plating | 9.3% | 51.6% | 49.6–53.7% |
| Unflinching | 2.5% | 47.2% | 43.3–51.2% |
| Demolish | 0.6% | 45.3% | 37.2–53.6% |
| RevitalizeFew games | 0.3% | 46.3% | 36.0–57.1% |
| Shield BashFew games | 0.3% | 48.5% | 36.9–60.3% |
| ConditioningFew games | 0.1% | 37.5% | 22.9–54.8% |
| Grasp of the UndyingFew games | 0.1% | 58.6% | 40.7–74.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 35% | 45.5% | 44.4–46.6% |
| Nimbus Cloak | 33% | 45.5% | 44.4–46.6% |
| Axiom Arcanist | 1.7% | 45.5% | 40.8–50.4% |
| Transcendence | 1.1% | 50.6% | 44.5–56.6% |
| Gathering Storm | 0.7% | 44.2% | 36.8–51.8% |
| Absolute Focus | 0.5% | 40.9% | 32.8–49.6% |
| Celerity | 0.5% | 38.3% | 30.1–47.3% |
| Deathfire TouchFew games | <0.1% | 55.0% | 34.2–74.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de Grace | 12% | 46.1% | 44.2–47.9% |
| Presence of Mind | 12% | 45.6% | 43.7–47.4% |
| Legend: Haste | 9.8% | 45.3% | 43.3–47.3% |
| Conqueror | 8.1% | 45.8% | 43.6–48.0% |
| Fleet Footwork | 1.9% | 43.5% | 39.1–48.0% |
| Triumph | 1.9% | 50.4% | 45.9–55.0% |
| Cut Down | 1.1% | 46.5% | 40.6–52.6% |
| Last Stand | 0.8% | 50.0% | 43.2–56.8% |
| Legend: Alacrity | 0.7% | 51.8% | 44.3–59.2% |
| Legend: Bloodline | 0.5% | 43.3% | 35.0–52.0% |
| Absorb LifeFew games | 0.3% | 43.8% | 33.1–55.2% |
| Lethal TempoFew games | 0.1% | 46.9% | 30.9–63.6% |
Questions
What keystone do Akali Mid players take on VN?
Electrocute, with Resolve as the secondary tree, is the most played page: 50% of 24,158 games in all ranks, patch 26.20, 50.1% win rate.
What other rune page do Akali Mid players use?
Conqueror with Resolve: 7% of 24,158 games in all ranks, patch 26.20, 44.7% win rate.
Which stat shards do Akali Mid players pick?
Adaptive force, Adaptive force, Health scaling: 88% of 24,158 games in all ranks, patch 26.20, 47.7% win rate.












































