- Win
- 50.5%
- ▲0.5 vs Jungle
- LP a game
- +1.00
- ±0.69
- Games
- 3,217
- a win +19.6 · a loss −18.4
- Pick · Ban
- 0.36 · 16.0%
- as Jungle · any role
Brand Jungle on VN, patch 26.21: Blackfire Torch, Rylai's Crystal Scepter, Liandry's Torment; Deathfire Touch + Precision; skill order W > Q > E (each the most played of 3,217 games).
Rune pages
SorceryPrimary
PrecisionSecondary
ShardsOffense Adaptive force 76%Flex Adaptive force 97%Defense Health scaling 87%Set taken in 71% of games
Every rune with its win rate36 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 78% | 50.7% | 48.8–52.7% |
| Manaflow Band | 71% | 50.3% | 48.2–52.3% |
| Transcendence | 59% | 52.3% | 50.1–54.5% |
| Deathfire Touch | 50% | 52.7% | 50.3–55.2% |
| Axiom Arcanist | 8.9% | 52.3% | 46.5–58.0% |
| Gathering Storm | 7.4% | 50.0% | 43.7–56.3% |
| Nimbus Cloak | 6.3% | 54.5% | 47.6–61.2% |
| Arcane Comet | 6.1% | 47.7% | 40.8–54.7% |
| Waterwalking | 3.8% | 52.5% | 43.7–61.1% |
| CelerityFew games | 2.6% | 54.2% | 43.6–64.5% |
| Stormraider's SurgeFew games | 1.6% | 64.0% | 50.1–75.9% |
| Absolute FocusFew games | 1.2% | 60.0% | 44.6–73.7% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark Harvest | 40% | 48.1% | 45.4–50.9% |
| Grisly Mementos | 37% | 47.4% | 44.5–50.2% |
| Treasure Hunter | 34% | 48.7% | 45.8–51.7% |
| Taste of Blood | 31% | 48.0% | 44.9–51.2% |
| Cheap Shot | 14% | 50.6% | 46.0–55.1% |
| Ultimate Hunter | 9.3% | 46.5% | 40.9–52.2% |
| Sixth Sense | 5.6% | 50.3% | 43.0–57.5% |
| Relentless Hunter | 3.3% | 51.4% | 42.0–60.8% |
| Sudden ImpactFew games | 1.5% | 40.8% | 28.2–54.8% |
| Deep WardFew games | 1.5% | 59.6% | 45.3–72.4% |
| ElectrocuteFew games | 1.3% | 48.8% | 34.6–63.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of Mind | 36% | 51.9% | 49.0–54.7% |
| Cut Down | 36% | 51.4% | 48.6–54.3% |
| Legend: Haste | 6.3% | 46.6% | 39.9–53.4% |
| Coup de Grace | 5.3% | 48.2% | 40.8–55.7% |
| Triumph | 4.2% | 50.4% | 42.0–58.7% |
| Legend: AlacrityFew games | 1.2% | 42.1% | 27.9–57.8% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 13% | 51.9% | 47.1–56.6% |
| Magical Footwear | 8.2% | 52.5% | 46.5–58.4% |
| Biscuit Delivery | 4.5% | 51.4% | 43.3–59.4% |
| Cash Back | 3.5% | 54.0% | 44.8–62.9% |
| Approach VelocityFew games | 1.9% | 55.7% | 43.3–67.5% |
| Triple TonicFew games | 0.8% | 59.3% | 40.7–75.5% |
| Jack Of All TradesFew games | 0.8% | 51.9% | 34.0–69.3% |
Questions
What keystone do Brand Jungle players take on VN?
Deathfire Touch, with Precision as the secondary tree, is the most played page: 38% of 3,217 games in all ranks, patch 26.21, 52.1% win rate.
What other rune page do Brand Jungle players use?
Dark Harvest with Sorcery: 32% of 3,217 games in all ranks, patch 26.21, 48.1% win rate.
Which stat shards do Brand Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 71% of 3,217 games in all ranks, patch 26.21, 51.6% win rate.







































