GnarMid runes

Off-meta Mid

Top97%Mid1%
Win
45.5%
▼4.5 vs Mid
LP a game
−1.10
±3.86
Games
101
a win +19.5 · a loss −18.7
Pick · Ban
0.02 · 0.39%
as Mid · any role
Few games

How we measure

Gnar Mid on VN, patch 26.20: Fleet Footwork + Resolve; skill order Q > W > E (each the most played of 101 games).

Low sample. 101 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 85%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 77% of games
Every rune with its win rate9 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games85%47.7%37.5–58.1%
Legend: AlacrityFew games81%47.6%37.1–58.2%
Last StandFew games59%50.0%37.7–62.3%
Fleet FootworkFew games45%46.7%32.9–60.9%
Lethal TempoFew games20%40.0%21.9–61.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games77%48.7%38.0–59.6%
Bone PlatingFew games66%46.3%34.9–58.1%
DemolishFew games22%54.6%34.7–73.1%
Grasp of the UndyingFew games20%50.0%29.9–70.1%

Questions

What keystone do Gnar Mid players take on VN?

Fleet Footwork, with Resolve as the secondary tree, is the most played page: 44% of 101 games in all ranks, patch 26.20, 47.7% win rate.

What other rune page do Gnar Mid players use?

Lethal Tempo with Resolve: 20% of 101 games in all ranks, patch 26.20, 40.0% win rate.

Which stat shards do Gnar Mid players pick?

Attack speed, Adaptive force, Health scaling: 77% of 101 games in all ranks, patch 26.20, 48.7% win rate.