KassadinSupport runes

Off-meta Support

Mid96%Support1%
Win
43.9%
▼6.1 vs Support
LP a game
—
Not enough games
Games
41
Pick · Ban
0.01 · 0.46%
as Support · any role
Few games

How we measure

Kassadin Support on VN, patch 26.20: Electrocute + Resolve (each the most played of 41 games).

Low sample. 41 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 71%Flex Health scaling 100%Defense Health scaling 100%Set taken in 61% of games
Every rune with its win rate4 runes · 1 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games98%45.0%30.7–60.2%
Grisly MementosFew games80%54.6%38.0–70.2%
ElectrocuteFew games78%56.3%39.3–71.8%
Sudden ImpactFew games71%41.4%25.5–59.3%

Questions

What keystone do Kassadin Support players take on VN?

Electrocute, with Resolve as the secondary tree, is the most played page: 54% of 41 games in all ranks, patch 26.20, 59.1% win rate.

Which stat shards do Kassadin Support players pick?

Adaptive force, Health scaling, Health scaling: 61% of 41 games in all ranks, patch 26.20, 36.0% win rate.