- Win
- 43.9%
- ▼6.1 vs Support
- LP a game
- —
- Not enough games
- Games
- 41
- Pick · Ban
- 0.01 · 0.46%
- as Support · any role
Kassadin Support on VN, patch 26.20: Electrocute + Resolve (each the most played of 41 games).
Low sample. 41 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 71%Flex Health scaling 100%Defense Health scaling 100%Set taken in 61% of games
Every rune with its win rate4 runes · 1 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 98% | 45.0% | 30.7–60.2% |
| Grisly MementosFew games | 80% | 54.6% | 38.0–70.2% |
| ElectrocuteFew games | 78% | 56.3% | 39.3–71.8% |
| Sudden ImpactFew games | 71% | 41.4% | 25.5–59.3% |
Questions
What keystone do Kassadin Support players take on VN?
Electrocute, with Resolve as the secondary tree, is the most played page: 54% of 41 games in all ranks, patch 26.20, 59.1% win rate.
Which stat shards do Kassadin Support players pick?
Adaptive force, Health scaling, Health scaling: 61% of 41 games in all ranks, patch 26.20, 36.0% win rate.








