LuluMid runes

Off-meta Mid

Support99%Mid<1%
Win
48.3%
▼1.7 vs Mid
LP a game
+0.60
±3.64
Games
120
a win +20.7 · a loss −18.5
Pick · Ban
0.03 · 2.7%
as Mid · any role
Few games

How we measure

Lulu Mid on VN, patch 26.20: Summon Aery + Resolve; skill order Q > E > W (each the most played of 120 games).

Low sample. 120 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 42%Flex Adaptive force 87%Defense Health scaling 63%Set taken in 27% of games
Every rune with its win rate10 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games69%48.2%37.8–58.8%
Manaflow BandFew games63%46.1%35.3–57.2%
TranscendenceFew games53%53.1%41.1–64.8%
Summon AeryFew games46%52.7%39.8–65.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games32%42.1%27.9–57.8%
Relentless HunterFew games22%50.0%32.1–67.9%
Ultimate HunterFew games20%50.0%31.4–68.6%
ElectrocuteFew games18%45.5%26.9–65.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games27%40.6%25.5–57.7%
RevitalizeFew games27%46.9%30.9–63.6%

Questions

What keystone do Lulu Mid players take on VN?

Summon Aery, with Resolve as the secondary tree, is the most played page: 23% of 120 games in all ranks, patch 26.20, 51.9% win rate.

What other rune page do Lulu Mid players use?

Electrocute with Sorcery: 11% of 120 games in all ranks, patch 26.20, 38.5% win rate.

Which stat shards do Lulu Mid players pick?

Adaptive force, Adaptive force, Health scaling: 27% of 120 games in all ranks, patch 26.20, 31.3% win rate.