MilioMid build

Off-meta Mid

Support100%Mid<1%
Win
30.6%
▼19.4 vs Mid
LP a game
—
Not enough games
Games
36
Pick · Ban
0.00 · 1.1%
as Mid · any role
Few games

How we measure

Milio Mid on VN, patch 26.21: Summon Aery + Resolve; skill order Q > E > W (each the most played of 36 games).

Low sample. 36 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 36 games

Start

DrHp

94% · 32.4% won

Spells

FlIg

39% · 42.9% won

Skills

starts Q E W

46% · 43.8% won

BootsCrimson Lucidity58% · 33.3% won

Skill path 32% of games · 30.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Starting items

Doran's Ring + 2 × Health Potion94% · 32.4% won · 34 gamesFew games

Boots

Crimson Lucidity58% · 33.3% won · 21 gamesFew games
Every option as a table3 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games58%33.3%17.2%–54.6%21
Starting items
Doran's Ring + 2 × Health PotionFew games94%32.4%19.1%–49.2%34
Finished items
Luden's EchoFew games86%22.6%11.4%–39.8%31

Questions

What skill order do Milio Mid players use?

Most often they max Q, E, W and start Q, E, W: 46% of 35 games with a skill order in all ranks, patch 26.21, 43.8% win rate.

Which summoner spells do Milio Mid players take?

Flash and Ignite, in 39% of 36 games in all ranks, patch 26.21, 42.9% win rate.