- Win
- 30.6%
- ▼19.4 vs Mid
- LP a game
- —
- Not enough games
- Games
- 36
- Pick · Ban
- 0.00 · 1.1%
- as Mid · any role
Milio Mid on VN, patch 26.21: Summon Aery + Resolve; skill order Q > E > W (each the most played of 36 games).
Low sample. 36 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Ability haste 52%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 42% of games
Every rune with its win rate4 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 92% | 30.3% | 17.4–47.3% |
| ScorchFew games | 89% | 25.0% | 13.3–42.1% |
| TranscendenceFew games | 86% | 25.8% | 13.7–43.3% |
| Summon AeryFew games | 61% | 31.8% | 16.4–52.7% |
Questions
What keystone do Milio Mid players take on VN?
Summon Aery, with Resolve as the secondary tree, is the most played page: 31% of 36 games in all ranks, patch 26.21, 9.1% win rate.
Which stat shards do Milio Mid players pick?
Ability haste, Adaptive force, Health scaling: 42% of 36 games in all ranks, patch 26.21, 26.7% win rate.








