- Win
- 54.8%
- ▲4.8 vs Mid
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.01 · 1.9%
- as Mid · any role
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Attack speed 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 73% of games
Every rune with its win rate7 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 90% | 55.4% | 42.4–67.6% |
| ConditioningFew games | 81% | 54.0% | 40.4–67.0% |
| Font of LifeFew games | 66% | 58.5% | 43.4–72.2% |
| UnflinchingFew games | 66% | 56.1% | 41.0–70.1% |
| DemolishFew games | 32% | 50.0% | 29.9–70.1% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 44% | 51.9% | 34.0–69.3% |
| TriumphFew games | 40% | 52.0% | 33.5–70.0% |
Questions
What keystone do Rammus Mid players take on VN?
Aftershock, with Precision as the secondary tree, is the most played page: 40% of 62 games in all ranks, last 7 days, 52.0% win rate.
Which stat shards do Rammus Mid players pick?
Attack speed, Health scaling, Health scaling: 73% of 62 games in all ranks, last 7 days, 57.8% win rate.











