RammusMid runes

Off-meta Mid

Jungle87%Support7%Top4%Mid1%
Win
54.8%
▲4.8 vs Mid
LP a game
—
Not enough games
Games
62
Pick · Ban
0.01 · 1.9%
as Mid · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 62 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 73% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games90%55.4%42.4–67.6%
ConditioningFew games81%54.0%40.4–67.0%
Font of LifeFew games66%58.5%43.4–72.2%
UnflinchingFew games66%56.1%41.0–70.1%
DemolishFew games32%50.0%29.9–70.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games44%51.9%34.0–69.3%
TriumphFew games40%52.0%33.5–70.0%

Questions

What keystone do Rammus Mid players take on VN?

Aftershock, with Precision as the secondary tree, is the most played page: 40% of 62 games in all ranks, last 7 days, 52.0% win rate.

Which stat shards do Rammus Mid players pick?

Attack speed, Health scaling, Health scaling: 73% of 62 games in all ranks, last 7 days, 57.8% win rate.