Seraphine Mid build

Support96%Mid2%

Off-meta Mid

Win rate46.8%−3.3 pts vs Mid 50.0%
LP a game−0.30±3.02 · Mid +0.80
Games169Mid · patch 26.20
Pick rate0.09%as Mid
Ban rate2.8%any role

How we measure

Low sample. 169 games, fewer than 1,000. Read these numbers as rough.

No Seraphine Mid build figures in all ranks yet, patch 26.20.

Core items

Core items: the first three finished items in the order bought, with their win rate
ItemsPickedGames Win rate

Skill order

MaxStarts
Seraphine's most played skill order as Mid
Ability123456789101112131415161718
Q14578
W314151718
E29101213
R61116
  1. Max Q, E, WStarts Q, E, W · 56% · 9448.9%39%–59%
  2. Max Q, W, EStarts Q, E, W · 25% · 4245.2%31%–60%

Other finished items

Finished items in the final inventory, outside the most played core
ItemIn inventoryGames Win rate
Blackfire Torch2,800 gold39%6645.5%34% to 57%
Shadowflame3,200 gold13%2240.9%23% to 61%
Liandry's Torment3,000 gold13%2254.6%35% to 73%
Zhonya's Hourglass3,250 gold12%2152.4%32% to 72%
Rabadon's Deathcap3,500 gold5.9%1040.0%17% to 69%
Malignance2,700 gold5.9%1050.0%24% to 76%
Morellonomicon2,850 gold5.9%1040.0%17% to 69%

Starting items

  1. Doran's Ring, 2 × Health Potion72% · 12244.3%36%–53%
  2. 2 × Health Potion, Tear of the Goddess25% · 4250.0%36%–64%

Boots

  1. Spellslinger's Shoes47% · 7948.1%37%–59%
  2. Crimson Lucidity32% · 5446.3%34%–59%
  3. Chainlaced Crushers8.9% · 1546.7%25%–70%
  4. No boots5.9% · 1030.0%11%–60%

Summoner spells

  1. Flash and Teleport48% · 8150.6%40%–61%
  2. Flash and Ignite24% · 4047.5%33%–63%
  3. Flash and Heal9.5% · 1637.5%18%–61%
  4. Exhaust and Flash8.9% · 1546.7%25%–70%

Questions

What skill order do Seraphine Mid players use?

Most often they max Q, E, W and start Q, E, W: 56% of 169 games in all ranks, patch 26.20, 48.9% win rate.

Which summoner spells do Seraphine Mid players take?

Flash and Teleport, in 48% of 169 games in all ranks, patch 26.20, 50.6% win rate.