ThreshMid runes

Off-meta Mid

Support100%Mid<1%
Win
48.6%
▼1.4 vs Mid
LP a game
—
Not enough games
Games
70
Pick · Ban
0.01 · 7.4%
as Mid · any role
Few games

How we measure

Thresh Mid on VN, patch 26.20: Fleet Footwork + Resolve; skill order E > Q > W (each the most played of 70 games).

Low sample. 70 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 51%Flex Adaptive force 100%Defense Health scaling 47%
Every rune with its win rate4 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
UnflinchingFew games49%47.1%31.5–63.3%
Bone PlatingFew games37%42.3%25.5–61.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games40%64.3%45.8–79.3%
Legend: AlacrityFew games34%58.3%38.8–75.5%

Questions

What keystone do Thresh Mid players take on VN?

Fleet Footwork, with Resolve as the secondary tree, is the most played page: 16% of 70 games in all ranks, patch 26.20, 63.6% win rate.

Which stat shards do Thresh Mid players pick?

Attack speed, Adaptive force, Health: 24% of 70 games in all ranks, patch 26.20, 64.7% win rate.