YuumiMid runes

Off-meta Mid

Support100%Mid<1%
Win
20.8%
▼29.3 vs Mid
LP a game
—
Not enough games
Games
106
Pick · Ban
0.00 · 3.1%
as Mid · any role
Few games

How we measure

Low sample. 106 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 48%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 40% of games
Every rune with its win rate9 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games75%21.3%13.7–31.4%
ScorchFew games75%22.5%14.7–32.8%
Manaflow BandFew games75%21.5%13.9–31.8%
Summon AeryFew games43%26.1%15.6–40.3%
Arcane CometFew games30%18.8%8.9–35.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games41%18.6%9.7–32.6%
Cut DownFew games38%20.0%10.5–34.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games36%21.1%11.1–36.4%
Font of LifeFew games34%22.2%11.7–38.1%

Questions

What keystone do Yuumi Mid players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 33% of 106 games in all ranks, patch 26.19, 22.9% win rate.

What other rune page do Yuumi Mid players use?

Arcane Comet with Precision: 27% of 106 games in all ranks, patch 26.19, 17.2% win rate.

Which stat shards do Yuumi Mid players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 106 games in all ranks, patch 26.19, 14.3% win rate.