- Win
- 49.7%
- ▼0.2 vs Jungle
- LP a game
- +1.90
- ±1.80
- Games
- 982
- a win +29.3 · a loss −25.7
- Pick · Ban
- 0.43 · 0.81%
- as Jungle · any role
Zaahen Jungle, patch 26.21: Trinity Force, Sundered Sky, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 982 games).
Low sample. 982 games, fewer than 1,000. Read these numbers as rough.
Build
Start

25% · 52.9% won
Spells
Sm
98% · 49.8% won
Skills
71% · 50.5% won
Items 19.2% of games with a core
- Trinity Force
- Sundered Sky
- Death's Dance
- Eh
66.0% won27% pick - Ga
60.0% won14% pick - Mo
69.6% won13% pick
- Ga
69.2% won28% pick
71.4% won (61.4–79.7) · 91 games
Skill path 71% of games · 53.0% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Core items
- Trinity Force › Sundered Sky › Death's Dance19%71.4%61% to 80%
- Trinity Force › Stridebreaker › Death's Dance16%65.8%55% to 75%
- Trinity Force › Death's Dance › Endless Hunger10%68.8%55% to 80%
Skills
- ››starts E Q W71%50.5%586
- ››starts Q E W15%46.0%124
- ››starts E Q QFew games7.7%54.7%64
Starting items
- Scorchclaw Pup + Health Potion 24%54.7% won
- Gustwalker Hatchling + Health Potion 24%49.0% won
Boots
- Mercury's Treads 37%53.8% won
- No boots 12%37.6% won
Summoner spells
Every option as a table30 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Core items | ||||
| Trinity Force › Sundered Sky › Death's DanceFew games | 19% | 71.4% | 61.4%–79.7% | 91 |
| Trinity Force › Stridebreaker › Death's DanceFew games | 16% | 65.8% | 54.6%–75.5% | 76 |
| Trinity Force › Death's Dance › Endless HungerFew games | 10% | 68.8% | 54.7%–80.1% | 48 |
| 4th item, of 175 games that reached it | ||||
| Endless HungerFew games | 27% | 66.0% | 51.7%–77.8% | 47 |
| Guardian AngelFew games | 14% | 60.0% | 40.7%–76.6% | 25 |
| Maw of MalmortiusFew games | 13% | 69.6% | 49.1%–84.4% | 23 |
| Boots | ||||
| Plated Steelcaps | 46% | 49.0% | 44.4%–53.6% | 451 |
| Mercury's Treads | 37% | 53.8% | 48.6%–58.9% | 359 |
| No boots | 12% | 37.6% | 29.4%–46.7% | 117 |
| Gluttonous GreavesFew games | 3.4% | 63.6% | 46.6%–77.8% | 33 |
| Starting items | ||||
| Scorchclaw Pup | 25% | 52.9% | 46.1%–59.5% | 210 |
| Scorchclaw Pup + Health Potion | 24% | 54.7% | 47.8%–61.4% | 203 |
| Gustwalker Hatchling + Health Potion | 24% | 49.0% | 42.2%–55.9% | 202 |
| Gustwalker Hatchling | 14% | 44.5% | 35.9%–53.5% | 119 |
| Summoner spells | ||||
| Flash + Smite | 98% | 49.8% | 46.7%–53.0% | 967 |
| Skill order | ||||
| Max Q E W · starts E Q W | 71% | 50.5% | 46.5%–54.5% | 586 |
| Max Q E W · starts Q E W | 15% | 46.0% | 37.5%–54.7% | 124 |
| Max Q E W · starts E Q QFew games | 7.7% | 54.7% | 42.6%–66.3% | 64 |
| First 11 skill points | ||||
| E Q W Q Q R Q E Q E R | 71% | 53.0% | 48.8%–57.1% | 557 |
| Q E W Q Q R Q E Q E R | 15% | 48.7% | 39.8%–57.7% | 115 |
| E Q Q W Q R Q E Q E RFew games | 8.5% | 59.7% | 47.7%–70.6% | 67 |
| Finished items | ||||
| Stridebreaker | 33% | 50.6% | 45.2%–56.1% | 320 |
| Endless Hunger | 18% | 65.1% | 57.7%–71.8% | 172 |
| Maw of Malmortius | 11% | 54.6% | 45.2%–63.7% | 108 |
| Guardian AngelFew games | 6.1% | 65.0% | 52.4%–75.8% | 60 |
| Black CleaverFew games | 4.9% | 58.3% | 44.3%–71.2% | 48 |
| Sterak's GageFew games | 3.9% | 63.2% | 47.3%–76.6% | 38 |
| Spirit VisageFew games | 3.4% | 60.6% | 43.7%–75.3% | 33 |
| HubrisFew games | 3.4% | 33.3% | 19.8%–50.4% | 33 |
| Lord Dominik's RegardsFew games | 2.0% | 50.0% | 29.9%–70.1% | 20 |
Questions
What do Zaahen Jungle players build first on all servers?
The most played core is Trinity Force, then Sundered Sky, then Death's Dance: 9% of 982 games in Master and above, patch 26.21, 71.4% win rate.
What skill order do Zaahen Jungle players use?
Most often they max Q, E, W and start E, Q, W: 71% of 829 games with a skill order in Master and above, patch 26.21, 50.5% win rate.
Which summoner spells do Zaahen Jungle players take?
Flash and Smite, in 98% of 982 games in Master and above, patch 26.21, 49.8% win rate.





































