Zac
13th of 46 Jungle
Win rate51.3%+1.3 pts vs Jungle 50.0%
LP a game+2.50±0.28 · Jungle +1.90
Games22,346Jungle · patch 26.20
Pick rate2.2%as Jungle
Ban rate0.84%any role
Grade by rank
- Iron to Silver
- Gold and Platinum
- Emerald and Diamond
- Master+
- Rank-sensitiveStrong in Emerald and Diamond (S), weak in Iron to Silver (B).
Lane opponents
Best against
- Malphite158 games61.4%+5.6 pts
- Elise342 games58.5%+4.9 pts
- Nidalee175 games61.7%+4.2 pts
Worst against
- Diana532 games45.3%−5.3 pts
- Gwen128 games41.4%−4.2 pts
- Zed161 games46.6%−4.1 pts
Build and runes
- Core items
- Sa
Sv
Th
- 53.7%12% played
- Highest win
- Sa
Lt
Sv
- 59.2%2% played
- Boots
- Ib
Ionian Boots of Lucidity - 51.7%49% played
- Starting items
- Ms
Hp
- 51.0%30% played
- Spells
- Fl
Sm
- 51.3%99% played
- Runes

AftershockResolve, with Precision- 52.3%51% played
- Shards


Ability haste · Adaptive force · Health scaling- 51.2%87% played
- Skill order
- E›W›QStarts W·Q·E
- 52.2%68% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Sa Sv Th Sunfire Aegis · Spirit Visage · Thornmail | 12% | 2,693 | 53.7%52% to 56% |
Hr Sa Sv Hextech Rocketbelt · Sunfire Aegis · Spirit Visage | 11% | 2,392 | 54.4%52% to 56% |
Sa Th Sv Sunfire Aegis · Thornmail · Spirit Visage | 5.1% | 1,143 | 56.2%53% to 59% |
Sa Sv Ud Sunfire Aegis · Spirit Visage · Unending Despair | 3.3% | 730 | 56.6%53% to 60% |
Hr Sa Th Hextech Rocketbelt · Sunfire Aegis · Thornmail | 2.5% | 560 | 48.8%45% to 53% |
Sa Lt Sv Sunfire Aegis · Liandry's Torment · Spirit Visage | 2.4% | 532 | 59.2%55% to 63% |
Sa Sv Ro Sunfire Aegis · Spirit Visage · Randuin's Omen | 2.1% | 460 | 54.6%50% to 59% |
Sa Sv Lt Sunfire Aegis · Spirit Visage · Liandry's Torment | 2.0% | 444 | 60.6%56% to 65% |
Skill order
E›W›QW·Q·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| W | 1 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 4 | 5 | 7 | 8 | |||||||||||||
| R | 6 | 11 | 16 |
- E›W›QMax E, W, QStarts W, Q, E · 68% · 15,08752.2%51%–53%
- E›W›QMax E, W, QStarts W, E, Q · 22% · 4,88950.7%49%–52%
- E›Q›WMax E, Q, WStarts W, Q, E · 2.8% · 63350.2%46%–54%
- E›Q›WMax E, Q, WStarts W, E, Q · 1.6% · 35843.9%39%–49%
- E›W›QMax E, W, QStarts W, E, E · 0.9% · 19946.7%40%–54%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Hextech Rocketbelt2,650 gold | 31% | 6,921 | 50.2%49% to 51% |
| Liandry's Torment3,000 gold | 18% | 3,962 | 55.7%54% to 57% |
| Randuin's Omen2,700 gold | 16% | 3,604 | 54.8%53% to 56% |
| Unending Despair2,800 gold | 12% | 2,792 | 57.2%55% to 59% |
| Jak'Sho, The Protean3,200 gold | 11% | 2,562 | 55.3%53% to 57% |
| Mejai's Soulstealer1,500 gold | 7.0% | 1,568 | 80.0%78% to 82% |
| Hollow Radiance2,800 gold | 5.5% | 1,233 | 51.8%49% to 55% |
| Riftmaker3,100 gold | 4.0% | 895 | 57.4%54% to 61% |
| Protoplasm Harness2,600 gold | 2.9% | 650 | 57.9%54% to 62% |
| Abyssal Mask2,650 gold | 1.9% | 430 | 55.6%51% to 60% |
Starting items
- Mosstomper Seedling, Health Potion30% · 6,69151.0%50%–52%
- Mosstomper Seedling26% · 5,86352.1%51%–53%
- Scorchclaw Pup23% · 5,21451.9%51%–53%
- Scorchclaw Pup, Health Potion15% · 3,44550.6%49%–52%
Boots
- Ionian Boots of Lucidity49% · 11,02551.7%51%–53%
- Mercury's Treads23% · 5,20850.6%49%–52%
- Plated Steelcaps21% · 4,65051.4%50%–53%
- No boots5.0% · 1,11750.4%47%–53%
- Sorcerer's Shoes0.8% · 18244.5%37%–52%
Summoner spells
- Flash and Smite99% · 22,14951.3%51%–52%
- Smite and Ignite0.4% · 8544.7%35%–55%
- Exhaust and Smite0.3% · 6450.0%38%–62%
- Ghost and Smite0.1% · 2441.7%24%–61%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| AftershockResolve, with Precision | 51% | 11,300 | 52.3%51% to 53% |
| ConquerorPrecision, with Inspiration | 26% | 5,836 | 50.3%49% to 52% |
| ConquerorPrecision, with Resolve | 18% | 4,085 | 51.2%50% to 53% |
| AftershockResolve, with Inspiration | 2.0% | 454 | 48.7%44% to 53% |
| AftershockResolve, with Sorcery | 0.6% | 138 | 50.7%42% to 59% |
| ConquerorPrecision, with Sorcery | 0.3% | 57 | 43.9%32% to 57% |
Every rune, by tree
Precision
Primary 45% · secondary 51%
Primary 45% · secondary 51%
0%0%0%45%
0%95%0%
0%95%0%
1%1%44%
Resolve
Primary 53% · secondary 18%
Primary 53% · secondary 18%
0%53%0%
1%53%0%
71%1%1%
1%71%0%
Inspiration
secondary 28%
secondary 28%
0%0%0%
0%28%1%
1%0%0%
28%0%0%
Shards
Offense
Ability haste 99%Adaptive force 1%
Flex
Adaptive force 95%Health scaling 5%
Defense
Health scaling 95%Health 3%Tenacity and slow resist 2%
Shard sets
- Ability haste, Adaptive force, Health scaling87% · 19,33451.2%51%–52%
- Ability haste, Health scaling, Health scaling3.8% · 85854.1%51%–57%
- Ability haste, Adaptive force, Health2.4% · 53454.7%50%–59%
- Ability haste, Adaptive force, Tenacity and slow resist1.5% · 32550.5%45%–56%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron361 games, small sample | 361 | 44.2% | +20.2 | −16.7 | −0.40±1.98 |
| Bronze1,573 games, small sample | 1,573 | 51.2% | +21.8 | −16.7 | +3.10±0.99 |
| Silver2,912 games, small sample | 2,912 | 50.1% | +22.3 | −16.6 | +2.90±0.73 |
| Gold4,795 games | 4,795 | 52.1% | +21.9 | −17.4 | +3.20±0.57 |
| Platinum4,815 games | 4,815 | 51.2% | +21.1 | −17.8 | +2.30±0.57 |
| Emerald4,165 games | 4,165 | 51.2% | +20.4 | −18.2 | +1.70±0.60 |
| Diamond2,174 games, small sample | 2,174 | 53.1% | +20.7 | −18.6 | +2.50±0.85 |
| Master1,028 games, small sample | 1,028 | 50.3% | +32.0 | −28.1 | +2.60±1.90 |
| Grandmaster33 games, small sample | 33 | 45.5% | +32.5 | −31.9 | −2.60±11.32 |
| Challengerno LP figure | – | 100.0% | – | – | No LP figure |






























































