Diana
31st of 46 Jungle
Win rate49.1%−0.9 pts vs Jungle 50.0%
LP a game+1.60±0.19 · Jungle +1.90
Games45,534Jungle · patch 26.20
Pick rate4.5%as Jungle
Ban rate5.4%any role
Grade by rank
- Iron to Silver
- Gold and Platinum
- Emerald and Diamond
- Master+
- Rank-sensitiveStrong in Iron to Silver (B), weak in Master+ (D).
Lane opponents
Best against
- Zac528 games54.6%+5.2 pts
- Locke139 games61.9%+3.9 pts
- Amumu997 games50.1%+3.4 pts
Worst against
- Xin Zhao503 games44.5%−3.8 pts
- Zyra198 games42.4%−3.3 pts
- Pantheon202 games45.5%−3.0 pts
Build and runes
- Core items
- Da
Ri
Zh
- 52.4%20% played
- Highest win
- Da
Ri
Rd
- 59.8%5% played
- Boots
- Ss
Sorcerer's Shoes - 49.4%64% played
- Starting items
- Sp
Hp
- 48.9%32% played
- Spells
- Fl
Sm
- 49.1%99% played
- Runes

ConquerorPrecision, with Inspiration- 49.9%64% played
- Shards


Attack speed · Adaptive force · Health scaling- 49.7%79% played
- Skill order
- Q›W›EStarts Q·W·E
- 49.1%71% played
Win rate by rank
Win rate by game length
Win rate by patch
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Da Ri Zh Dusk and Dawn · Riftmaker · Zhonya's Hourglass | 20% | 9,227 | 52.4%51% to 53% |
Da Ri Rd Dusk and Dawn · Riftmaker · Rabadon's Deathcap | 5.5% | 2,487 | 59.8%58% to 62% |
Da Ri Lt Dusk and Dawn · Riftmaker · Liandry's Torment | 3.9% | 1,762 | 52.4%50% to 55% |
Nt Da Zh Nashor's Tooth · Dusk and Dawn · Zhonya's Hourglass | 1.9% | 854 | 52.8%49% to 56% |
Nt Da Ri Nashor's Tooth · Dusk and Dawn · Riftmaker | 1.5% | 680 | 52.1%48% to 56% |
Da Lt Zh Dusk and Dawn · Liandry's Torment · Zhonya's Hourglass | 1.5% | 663 | 50.7%47% to 54% |
Hr Da Zh Hextech Rocketbelt · Dusk and Dawn · Zhonya's Hourglass | 1.2% | 538 | 51.5%47% to 56% |
Da Lt Ri Dusk and Dawn · Liandry's Torment · Riftmaker | 1.1% | 479 | 50.7%46% to 55% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 71% · 32,38249.1%49%–50%
- Q›W›EMax Q, W, EStarts Q, E, W · 16% · 7,09749.5%48%–51%
- Q›W›EMax Q, W, EStarts W, Q, E · 4.2% · 1,89149.8%48%–52%
- Q›E›WMax Q, E, WStarts Q, W, E · 2.1% · 96552.0%49%–55%
- Q›E›WMax Q, E, WStarts Q, E, W · 1.7% · 75247.9%44%–51%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Rabadon's Deathcap3,500 gold | 23% | 10,485 | 57.1%56% to 58% |
| Shadowflame3,200 gold | 22% | 9,826 | 50.8%50% to 52% |
| Nashor's Tooth2,900 gold | 20% | 9,227 | 48.5%47% to 49% |
| Liandry's Torment3,000 gold | 15% | 6,858 | 50.4%49% to 52% |
| Hextech Rocketbelt2,650 gold | 13% | 5,765 | 49.4%48% to 51% |
| Stormsurge2,800 gold | 7.9% | 3,578 | 48.3%47% to 50% |
| Mejai's Soulstealer1,500 gold | 4.0% | 1,836 | 84.4%83% to 86% |
| Void Staff3,000 gold | 3.5% | 1,571 | 52.2%50% to 55% |
| Lich Bane2,900 gold | 3.2% | 1,458 | 46.2%44% to 49% |
| Bloodletter's Curse2,900 gold | 1.6% | 729 | 53.2%50% to 57% |
Starting items
- Scorchclaw Pup, Health Potion32% · 14,79248.9%48%–50%
- Scorchclaw Pup31% · 14,29350.0%49%–51%
- Gustwalker Hatchling, Health Potion13% · 5,94547.5%46%–49%
- Gustwalker Hatchling13% · 5,73948.7%47%–50%
Boots
- Sorcerer's Shoes64% · 29,10649.4%49%–50%
- Plated Steelcaps14% · 6,56247.2%46%–48%
- Mercury's Treads11% · 5,04451.0%50%–52%
- No boots6.1% · 2,77042.9%41%–45%
- Gluttonous Greaves3.9% · 1,75355.2%53%–58%
Summoner spells
- Flash and Smite99% · 45,14649.1%49%–50%
- Ghost and Smite0.4% · 18954.5%47%–61%
- Smite and Ignite0.2% · 10447.1%38%–57%
Most played rune pages
| Page | Picked | Games | Win rate |
|---|---|---|---|
| ConquerorPrecision, with Inspiration | 64% | 29,044 | 49.9%49% to 50% |
| ConquerorPrecision, with Domination | 17% | 7,820 | 49.0%48% to 50% |
| ElectrocuteDomination, with Sorcery | 11% | 4,945 | 45.2%44% to 47% |
| ConquerorPrecision, with Resolve | 2.2% | 994 | 49.6%47% to 53% |
| ElectrocuteDomination, with Resolve | 1.1% | 495 | 48.3%44% to 53% |
| ConquerorPrecision, with Sorcery | 1.0% | 455 | 54.7%50% to 59% |
Every rune, by tree
Precision
Primary 84% · secondary 1%
Primary 84% · secondary 1%
0%0%0%84%
0%85%0%
81%5%0%
76%6%3%
Inspiration
secondary 64%
secondary 64%
0%0%0%
0%61%3%
2%0%0%
63%0%0%
Domination
Primary 13% · secondary 17%
Primary 13% · secondary 17%
13%1%0%
0%0%31%
1%13%0%
29%1%2%
Sorcery
secondary 12%
secondary 12%
0%0%1%0%
1%10%0%
1%0%1%
10%0%2%
Resolve
secondary 3%
secondary 3%
0%0%0%
0%0%3%
1%0%2%
1%1%0%
Shards
Offense
Attack speed 86%Adaptive force 14%
Flex
Adaptive force 100%Health scaling 0%
Defense
Health scaling 94%Health 4%Tenacity and slow resist 1%
Shard sets
- Attack speed, Adaptive force, Health scaling79% · 36,13349.7%49%–50%
- Adaptive force, Adaptive force, Health scaling13% · 6,04045.7%44%–47%
- Attack speed, Adaptive force, Health3.4% · 1,56748.6%46%–51%
- Attack speed, Adaptive force, Tenacity and slow resist1.4% · 64145.7%42%–50%
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron1,718 games, small sample | 1,718 | 47.4% | +20.4 | −17.7 | +0.40±0.94 |
| Bronze5,042 games | 5,042 | 48.8% | +21.4 | −16.8 | +1.90±0.55 |
| Silver7,732 games | 7,732 | 49.4% | +21.9 | −16.8 | +2.40±0.45 |
| Gold10,090 games | 10,090 | 49.8% | +21.4 | −17.2 | +2.10±0.39 |
| Platinum8,480 games | 8,480 | 48.2% | +20.9 | −17.7 | +1.00±0.43 |
| Emerald6,903 games | 6,903 | 50.7% | +20.5 | −18.3 | +1.60±0.47 |
| Diamond2,912 games, small sample | 2,912 | 47.9% | +20.9 | −18.3 | +0.70±0.74 |
| Master1,532 games | 1,532 | 46.8% | +32.8 | −28.4 | +0.50±1.58 |
| Grandmaster47 games, small sample | 47 | 40.4% | +32.3 | −32.1 | −6.00±9.29 |
| Challenger16 games, small sample | 16 | 62.5% | +32.6 | −32.2 | +8.30±16.30 |






















































































