- Win
- 49.9%
- ▼0.1 vs Mid
- LP a game
- +1.30
- ±0.31
- Games
- 16.5k
- a win +20.2 · a loss −17.9
- Pick · Ban
- 0.22 · 3.7%
- as Mid · any role
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Adaptive force 81%Flex Adaptive force 91%Defense Health scaling 82%Set taken in 70% of games
Every rune with its win rate44 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 87% | 50.0% | 49.2–50.8% |
| Transcendence | 83% | 50.0% | 49.2–50.8% |
| Scorch | 63% | 50.5% | 49.5–51.4% |
| Arcane Comet | 50% | 49.8% | 48.7–50.9% |
| Deathfire Touch | 14% | 51.1% | 49.0–53.2% |
| Gathering Storm | 8.3% | 49.0% | 46.3–51.6% |
| Absolute Focus | 4.9% | 49.0% | 45.6–52.5% |
| Axiom Arcanist | 3.7% | 47.6% | 43.7–51.6% |
| Celerity | 2.0% | 44.6% | 39.3–49.9% |
| Nimbus Cloak | 1.0% | 51.6% | 43.9–59.2% |
| Summon Aery | 0.8% | 54.7% | 46.4–62.7% |
| WaterwalkingFew games | 0.3% | 47.7% | 33.8–62.1% |
| Stormraider's SurgeFew games | 0.2% | 45.8% | 27.9–64.9% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 39% | 49.5% | 48.3–50.8% |
| Cheap Shot | 36% | 49.3% | 48.1–50.6% |
| Taste of Blood | 31% | 49.3% | 47.9–50.7% |
| Electrocute | 30% | 49.3% | 47.9–50.7% |
| Grisly Mementos | 29% | 49.3% | 47.9–50.7% |
| Relentless Hunter | 26% | 48.8% | 47.3–50.3% |
| Dark Harvest | 3.8% | 51.1% | 47.2–55.0% |
| Sixth Sense | 3.5% | 50.3% | 46.3–54.4% |
| Treasure Hunter | 3.2% | 50.1% | 45.9–54.3% |
| Deep Ward | 1.5% | 51.4% | 45.3–57.5% |
| Sudden ImpactFew games | 0.4% | 50.0% | 38.6–61.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Cut Down | 15% | 52.1% | 50.1–54.0% |
| Presence of Mind | 13% | 51.4% | 49.3–53.5% |
| Legend: Haste | 8.5% | 49.8% | 47.2–52.4% |
| Coup de Grace | 4.2% | 49.5% | 45.8–53.2% |
| Triumph | 1.1% | 54.1% | 46.9–61.2% |
| Last Stand | 0.6% | 53.9% | 44.3–63.1% |
| Legend: AlacrityFew games | 0.4% | 41.4% | 29.6–54.2% |
| ConquerorFew games | 0.3% | 39.1% | 26.4–53.5% |
| Absorb LifeFew games | 0.3% | 54.4% | 40.2–67.9% |
| Legend: BloodlineFew games | 0.3% | 42.2% | 29.0–56.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 9.6% | 51.2% | 48.7–53.6% |
| Biscuit Delivery | 8.5% | 49.9% | 47.2–52.5% |
| Magical Footwear | 2.4% | 50.5% | 45.6–55.5% |
| Cash Back | 1.7% | 54.6% | 48.7–60.4% |
| Triple Tonic | 0.9% | 53.3% | 45.4–61.0% |
| First Strike | 0.9% | 55.0% | 47.0–62.7% |
| Jack Of All TradesFew games | 0.4% | 51.6% | 39.6–63.4% |
| Time Warp TonicFew games | 0.3% | 58.2% | 45.0–70.3% |
| Approach VelocityFew games | 0.3% | 41.7% | 28.9–55.7% |
| Glacial AugmentFew games | 0.1% | 60.9% | 40.8–77.8% |
Questions
What keystone do Zyra Mid players take on all servers?
Arcane Comet, with Domination as the secondary tree, is the most played page: 29% of 16,451 games in all ranks, patch 26.20, 49.3% win rate.
What other rune page do Zyra Mid players use?
Electrocute with Sorcery: 27% of 16,451 games in all ranks, patch 26.20, 49.4% win rate.
Which stat shards do Zyra Mid players pick?
Adaptive force, Adaptive force, Health scaling: 70% of 16,451 games in all ranks, patch 26.20, 49.4% win rate.















































