- Win
- 50.6%
- ▲0.6 vs Mid
- LP a game
- +1.90
- ±0.08
- Games
- 256.0k
- a win +21.1 · a loss −18.1
- Pick · Ban
- 9.9 · 4.0%
- as Mid · any role
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 93%Flex Adaptive force 98%Defense Health scaling 84%Set taken in 80% of games
Every rune with its win rate46 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 97% | 50.6% | 50.4–50.8% |
| Taste of Blood | 93% | 50.5% | 50.3–50.7% |
| Electrocute | 87% | 50.6% | 50.4–50.8% |
| Grisly Mementos | 79% | 50.5% | 50.3–50.7% |
| Sixth Sense | 7.5% | 51.1% | 50.4–51.8% |
| Sudden Impact | 3.4% | 52.4% | 51.3–53.4% |
| Cheap Shot | 1.7% | 52.0% | 50.4–53.5% |
| Deep Ward | 0.9% | 51.9% | 49.8–53.9% |
| Treasure Hunter | 0.6% | 50.8% | 48.3–53.3% |
| Relentless Hunter | 0.4% | 47.5% | 44.6–50.5% |
| Dark Harvest | 0.2% | 54.0% | 49.6–58.3% |
| Hail of Blades | <0.1% | 50.0% | 40.6–59.4% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 86% | 50.6% | 50.4–50.8% |
| Transcendence | 77% | 50.5% | 50.3–50.7% |
| Scorch | 24% | 51.2% | 50.8–51.6% |
| Deathfire Touch | 12% | 51.3% | 50.7–51.9% |
| Gathering Storm | 2.8% | 51.4% | 50.3–52.6% |
| Absolute Focus | 1.6% | 52.2% | 50.7–53.8% |
| Axiom Arcanist | 1.0% | 50.9% | 48.9–52.9% |
| Celerity | 0.6% | 52.2% | 49.8–54.7% |
| Arcane Comet | 0.4% | 47.2% | 44.0–50.5% |
| Summon Aery | 0.4% | 49.3% | 46.1–52.6% |
| Nimbus Cloak | 0.1% | 51.4% | 46.3–56.5% |
| Waterwalking | <0.1% | 48.8% | 41.9–55.6% |
| Stormraider's Surge | <0.1% | 56.8% | 48.0–65.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.8% | 49.3% | 48.5–50.1% |
| Biscuit Delivery | 5.5% | 49.0% | 48.2–49.9% |
| Cash Back | 0.6% | 55.2% | 52.6–57.7% |
| Triple Tonic | 0.5% | 55.0% | 52.2–57.8% |
| Magical Footwear | 0.3% | 49.9% | 46.5–53.3% |
| First Strike | 0.1% | 45.8% | 40.1–51.6% |
| Jack Of All Trades | <0.1% | 49.4% | 43.1–55.7% |
| Approach Velocity | <0.1% | 46.4% | 38.7–54.3% |
| Time Warp TonicFew games | <0.1% | 45.8% | 34.8–57.3% |
| Hextech FlashtraptionFew games | <0.1% | 23.7% | 13.0–39.2% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 3.6% | 52.7% | 51.7–53.7% |
| Overgrowth | 2.9% | 53.1% | 51.9–54.2% |
| Unflinching | 0.8% | 52.1% | 50.0–54.2% |
| Second Wind | 0.4% | 52.8% | 49.7–55.8% |
| Revitalize | 0.3% | 50.9% | 47.1–54.8% |
| Demolish | <0.1% | 52.9% | 46.1–59.5% |
| Font of Life | <0.1% | 47.4% | 39.6–55.3% |
| Shield Bash | <0.1% | 46.3% | 38.2–54.7% |
| Grasp of the UndyingFew games | <0.1% | 53.3% | 43.1–63.1% |
| Conditioning | <0.1% | 56.8% | 47.5–65.6% |
| AftershockFew games | <0.1% | 38.7% | 23.7–56.2% |
Questions
What keystone do Ahri Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 78% of 255,982 games in all ranks, patch 26.19, 50.6% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 10% of 255,982 games in all ranks, patch 26.19, 51.0% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 80% of 255,982 games in all ranks, patch 26.19, 50.5% win rate.

















































