- Win
- 51.4%
- ▲1.5 vs Mid
- LP a game
- +1.80
- ±0.16
- Games
- 79.2k
- a win +22.4 · a loss −20.4
- Pick · Ban
- 10.0 · 3.0%
- as Mid · any role
Ahri Mid, patch 26.21: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 79,236 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 93%Flex Adaptive force 97%Defense Health scaling 73%Set taken in 68% of games
Every rune with its win rate43 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 51.4% | 51.0–51.7% |
| Taste of Blood | 90% | 51.3% | 51.0–51.7% |
| Electrocute | 87% | 51.3% | 50.9–51.7% |
| Grisly Mementos | 77% | 51.2% | 50.7–51.5% |
| Sixth Sense | 9.1% | 52.6% | 51.4–53.7% |
| Sudden Impact | 4.2% | 52.1% | 50.4–53.8% |
| Cheap Shot | 2.2% | 51.3% | 48.9–53.6% |
| Deep Ward | 1.4% | 51.2% | 48.2–54.1% |
| Treasure Hunter | 0.6% | 49.7% | 45.4–54.1% |
| Relentless Hunter | 0.6% | 52.3% | 47.7–56.8% |
| Dark Harvest | 0.3% | 47.4% | 40.9–54.1% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 82% | 51.3% | 50.9–51.7% |
| Transcendence | 69% | 51.3% | 50.8–51.7% |
| Scorch | 29% | 52.0% | 51.3–52.6% |
| Deathfire Touch | 12% | 52.2% | 51.2–53.3% |
| Gathering Storm | 3.3% | 52.1% | 50.2–54.0% |
| Axiom Arcanist | 1.9% | 53.1% | 50.6–55.7% |
| Absolute Focus | 1.4% | 53.6% | 50.7–56.6% |
| Celerity | 0.9% | 50.6% | 46.9–54.3% |
| Summon Aery | 0.5% | 55.6% | 50.4–60.6% |
| Arcane Comet | 0.3% | 47.9% | 41.9–53.9% |
| Nimbus Cloak | 0.2% | 56.4% | 48.4–64.1% |
| WaterwalkingFew games | <0.1% | 50.0% | 37.7–62.3% |
| Stormraider's SurgeFew games | <0.1% | 52.7% | 39.8–65.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 6.8% | 53.9% | 52.6–55.3% |
| Overgrowth | 5.1% | 53.8% | 52.3–55.3% |
| Unflinching | 2.2% | 53.1% | 50.8–55.5% |
| Second Wind | 0.8% | 47.1% | 43.3–51.1% |
| Revitalize | 0.3% | 47.7% | 41.5–54.0% |
| DemolishFew games | <0.1% | 44.1% | 32.2–56.7% |
| Font of LifeFew games | <0.1% | 53.3% | 36.1–69.8% |
| Shield BashFew games | <0.1% | 51.4% | 35.6–67.0% |
| Grasp of the UndyingFew games | <0.1% | 54.6% | 34.7–73.1% |
| ConditioningFew games | <0.1% | 42.9% | 24.5–63.5% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.0% | 49.1% | 47.5–50.6% |
| Biscuit Delivery | 4.0% | 48.3% | 46.6–50.0% |
| Triple Tonic | 1.1% | 54.7% | 51.4–57.9% |
| Cash Back | 1.0% | 51.1% | 47.6–54.7% |
| Magical Footwear | 0.4% | 53.4% | 48.0–58.8% |
| First Strike | 0.3% | 53.4% | 46.6–60.1% |
| Jack Of All Trades | 0.2% | 53.7% | 45.7–61.5% |
| Time Warp TonicFew games | <0.1% | 55.3% | 39.7–69.9% |
| Approach VelocityFew games | <0.1% | 31.8% | 16.4–52.7% |
Questions
What keystone do Ahri Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 75% of 79,236 games in Diamond and above, patch 26.21, 51.2% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 9% of 79,236 games in Diamond and above, patch 26.21, 51.8% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 68% of 79,236 games in Diamond and above, patch 26.21, 51.1% win rate.














































