AhriMid runes

1st of 42 Mid

Mid95%Top3%
Win
51.5%
▲1.5 vs Mid
LP a game
+1.70
±0.10
Games
186.5k
a win +21.0 · a loss −19.2
Pick · Ban
10.0 · 3.3%
as Mid · any role

How we measure

Ahri Mid, patch 26.21: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 186,507 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 54.5%
ShardsOffense Attack speed 93%Flex Adaptive force 97%Defense Health scaling 78%Set taken in 74% of games
Every rune with its win rate44 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter96%51.5%51.2–51.7%
Taste of Blood91%51.4%51.1–51.6%
Electrocute86%51.5%51.2–51.7%
Grisly Mementos78%51.3%51.0–51.6%
Sixth Sense7.2%52.6%51.8–53.5%
Sudden Impact4.0%54.1%52.9–55.2%
Cheap Shot2.2%51.8%50.2–53.3%
Deep Ward1.3%53.0%51.0–55.0%
Treasure Hunter0.5%51.2%48.2–54.3%
Relentless Hunter0.5%54.6%51.5–57.7%
Dark Harvest0.3%48.2%43.9–52.5%
Hail of BladesFew games<0.1%62.1%44.0–77.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band83%51.4%51.2–51.7%
Transcendence73%51.3%51.0–51.6%
Scorch27%52.3%51.9–52.7%
Deathfire Touch13%52.0%51.4–52.6%
Gathering Storm3.2%52.4%51.1–53.7%
Axiom Arcanist1.8%53.1%51.4–54.8%
Absolute Focus1.2%53.5%51.4–55.6%
Celerity0.9%52.0%49.5–54.4%
Summon Aery0.4%54.1%50.5–57.7%
Arcane Comet0.3%50.3%46.3–54.4%
Nimbus Cloak0.2%54.4%49.0–59.6%
Stormraider's Surge<0.1%50.3%42.5–58.1%
Waterwalking<0.1%50.4%41.7–59.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating5.9%53.4%52.5–54.4%
Overgrowth4.4%54.0%52.9–55.1%
Unflinching1.8%52.6%50.9–54.3%
Second Wind0.7%49.8%47.0–52.6%
Revitalize0.3%47.6%43.6–51.6%
Demolish<0.1%44.0%36.5–51.8%
Font of LifeFew games<0.1%44.4%34.6–54.7%
Grasp of the UndyingFew games<0.1%49.3%38.0–60.7%
Shield BashFew games<0.1%45.8%35.5–56.5%
ConditioningFew games<0.1%56.6%43.3–69.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight5.2%49.8%48.8–50.8%
Biscuit Delivery4.4%49.3%48.2–50.4%
Triple Tonic0.8%55.3%52.8–57.8%
Cash Back0.8%52.5%49.9–55.1%
Magical Footwear0.4%52.4%48.7–56.0%
First Strike0.2%56.2%51.0–61.3%
Jack Of All Trades0.1%58.0%51.9–63.9%
Approach VelocityFew games<0.1%41.8%30.7–53.7%
Time Warp TonicFew games<0.1%54.0%41.8–65.7%

Questions

What keystone do Ahri Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 75% of 186,507 games in Emerald and above, patch 26.21, 51.4% win rate.

What other rune page do Ahri Mid players use?

Deathfire Touch with Domination: 10% of 186,507 games in Emerald and above, patch 26.21, 51.7% win rate.

Which stat shards do Ahri Mid players pick?

Attack speed, Adaptive force, Health scaling: 74% of 186,507 games in Emerald and above, patch 26.21, 51.1% win rate.