- Win
- 51.5%
- ▲1.5 vs Mid
- LP a game
- +1.70
- ±0.10
- Games
- 186.5k
- a win +21.0 · a loss −19.2
- Pick · Ban
- 10.0 · 3.3%
- as Mid · any role
Ahri Mid, patch 26.21: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 186,507 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 93%Flex Adaptive force 97%Defense Health scaling 78%Set taken in 74% of games
Every rune with its win rate44 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 51.5% | 51.2–51.7% |
| Taste of Blood | 91% | 51.4% | 51.1–51.6% |
| Electrocute | 86% | 51.5% | 51.2–51.7% |
| Grisly Mementos | 78% | 51.3% | 51.0–51.6% |
| Sixth Sense | 7.2% | 52.6% | 51.8–53.5% |
| Sudden Impact | 4.0% | 54.1% | 52.9–55.2% |
| Cheap Shot | 2.2% | 51.8% | 50.2–53.3% |
| Deep Ward | 1.3% | 53.0% | 51.0–55.0% |
| Treasure Hunter | 0.5% | 51.2% | 48.2–54.3% |
| Relentless Hunter | 0.5% | 54.6% | 51.5–57.7% |
| Dark Harvest | 0.3% | 48.2% | 43.9–52.5% |
| Hail of BladesFew games | <0.1% | 62.1% | 44.0–77.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 83% | 51.4% | 51.2–51.7% |
| Transcendence | 73% | 51.3% | 51.0–51.6% |
| Scorch | 27% | 52.3% | 51.9–52.7% |
| Deathfire Touch | 13% | 52.0% | 51.4–52.6% |
| Gathering Storm | 3.2% | 52.4% | 51.1–53.7% |
| Axiom Arcanist | 1.8% | 53.1% | 51.4–54.8% |
| Absolute Focus | 1.2% | 53.5% | 51.4–55.6% |
| Celerity | 0.9% | 52.0% | 49.5–54.4% |
| Summon Aery | 0.4% | 54.1% | 50.5–57.7% |
| Arcane Comet | 0.3% | 50.3% | 46.3–54.4% |
| Nimbus Cloak | 0.2% | 54.4% | 49.0–59.6% |
| Stormraider's Surge | <0.1% | 50.3% | 42.5–58.1% |
| Waterwalking | <0.1% | 50.4% | 41.7–59.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 5.9% | 53.4% | 52.5–54.4% |
| Overgrowth | 4.4% | 54.0% | 52.9–55.1% |
| Unflinching | 1.8% | 52.6% | 50.9–54.3% |
| Second Wind | 0.7% | 49.8% | 47.0–52.6% |
| Revitalize | 0.3% | 47.6% | 43.6–51.6% |
| Demolish | <0.1% | 44.0% | 36.5–51.8% |
| Font of LifeFew games | <0.1% | 44.4% | 34.6–54.7% |
| Grasp of the UndyingFew games | <0.1% | 49.3% | 38.0–60.7% |
| Shield BashFew games | <0.1% | 45.8% | 35.5–56.5% |
| ConditioningFew games | <0.1% | 56.6% | 43.3–69.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 5.2% | 49.8% | 48.8–50.8% |
| Biscuit Delivery | 4.4% | 49.3% | 48.2–50.4% |
| Triple Tonic | 0.8% | 55.3% | 52.8–57.8% |
| Cash Back | 0.8% | 52.5% | 49.9–55.1% |
| Magical Footwear | 0.4% | 52.4% | 48.7–56.0% |
| First Strike | 0.2% | 56.2% | 51.0–61.3% |
| Jack Of All Trades | 0.1% | 58.0% | 51.9–63.9% |
| Approach VelocityFew games | <0.1% | 41.8% | 30.7–53.7% |
| Time Warp TonicFew games | <0.1% | 54.0% | 41.8–65.7% |
Questions
What keystone do Ahri Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 75% of 186,507 games in Emerald and above, patch 26.21, 51.4% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 10% of 186,507 games in Emerald and above, patch 26.21, 51.7% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 74% of 186,507 games in Emerald and above, patch 26.21, 51.1% win rate.















































