AniviaJungle build

Off-meta Jungle

Mid66%Top19%Support12%Jungle<1%
Win
51.1%
▲1.2 vs Jungle
LP a game
—
Not enough games
Games
45
Pick · Ban
0.00 · 2.3%
as Jungle · any role
Few games

How we measure

Anivia Jungle, patch 26.21: Electrocute + Precision; skill order E > Q > W (each the most played of 45 games).

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 45 games

Start

SpHp

27% · 54.6% won

Spells

FlSm

93% · 52.4% won

Skills

starts Q E E

26% · 45.5% won

BootsSorcerer's Shoes53% · 58.3% won

Skill path 25% of games · 40.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ18101213
WW414151718
EE23579
RR61116

Boots

Sorcerer's Shoes53% · 58.3% won · 24 gamesFew games

Summoner spells

Flash + Smite93% · 52.4% won · 42 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Sorcerer's ShoesFew games53%58.3%38.8%–75.5%24
Summoner spells
Flash + SmiteFew games93%52.4%37.7%–66.6%42

Questions

What skill order do Anivia Jungle players use?

Most often they max E, Q, W and start Q, E, E: 26% of 42 games with a skill order in Emerald and above, patch 26.21, 45.5% win rate.

Which summoner spells do Anivia Jungle players take?

Flash and Smite, in 93% of 45 games in Emerald and above, patch 26.21, 52.4% win rate.