AniviaJungle runes

Off-meta Jungle

Mid66%Top19%Support12%Jungle<1%
Win
49.0%
▼1.0 vs Jungle
LP a game
—
Not enough games
Games
49
Pick · Ban
0.00 · 2.3%
as Jungle · any role
Few games

How we measure

Anivia Jungle, patch 26.21: Electrocute + Precision; skill order E > Q > W (each the most played of 49 games).

Low sample. 49 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 86%Flex Adaptive force 100%Defense Health scaling 50%Set taken in 45% of games
Every rune with its win rate5 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap ShotFew games86%47.6%33.4–62.3%
ElectrocuteFew games71%48.6%33.0–64.4%
Relentless HunterFew games59%44.8%28.4–62.5%
Sixth SenseFew games47%47.8%29.2–67.0%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games47%52.2%33.0–70.8%

Questions

What keystone do Anivia Jungle players take on all servers?

Electrocute, with Precision as the secondary tree, is the most played page: 33% of 49 games in Emerald and above, patch 26.21, 56.3% win rate.

Which stat shards do Anivia Jungle players pick?

Attack speed, Adaptive force, Health scaling: 45% of 49 games in Emerald and above, patch 26.21, 45.5% win rate.