- Win
- 49.0%
- ▼1.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 49
- Pick · Ban
- 0.00 · 2.3%
- as Jungle · any role
Anivia Jungle, patch 26.21: Electrocute + Precision; skill order E > Q > W (each the most played of 49 games).
Low sample. 49 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
PrecisionSecondary
ShardsOffense Attack speed 86%Flex Adaptive force 100%Defense Health scaling 50%Set taken in 45% of games
Every rune with its win rate5 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Cheap ShotFew games | 86% | 47.6% | 33.4–62.3% |
| ElectrocuteFew games | 71% | 48.6% | 33.0–64.4% |
| Relentless HunterFew games | 59% | 44.8% | 28.4–62.5% |
| Sixth SenseFew games | 47% | 47.8% | 29.2–67.0% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 47% | 52.2% | 33.0–70.8% |
Questions
What keystone do Anivia Jungle players take on all servers?
Electrocute, with Precision as the secondary tree, is the most played page: 33% of 49 games in Emerald and above, patch 26.21, 56.3% win rate.
Which stat shards do Anivia Jungle players pick?
Attack speed, Adaptive force, Health scaling: 45% of 49 games in Emerald and above, patch 26.21, 45.5% win rate.









