AzirJungle runes

Off-meta Jungle

Mid89%Top7%Jungle<1%
Win
21.6%
▼28.4 vs Jungle
LP a game
—
Not enough games
Games
74
Pick · Ban
0.00 · 0.34%
as Jungle · any role
Few games

How we measure

Low sample. 74 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 88% of games
Every rune with its win rate9 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games86%21.9%13.5–33.4%
Cut DownFew games78%19.0%10.9–30.9%
Presence of MindFew games77%17.5%9.8–29.4%
Lethal TempoFew games51%23.7%13.0–39.2%
Press the AttackFew games31%13.0%4.5–32.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
OvergrowthFew games41%10.0%3.5–25.6%
Bone PlatingFew games38%10.7%3.7–27.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games38%28.6%15.3–47.1%
Manaflow BandFew games32%25.0%12.0–44.9%

Questions

What keystone do Azir Jungle players take on all servers?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 32% of 74 games in all ranks, patch 26.19, 25.0% win rate.

What other rune page do Azir Jungle players use?

Press the Attack with Resolve: 24% of 74 games in all ranks, patch 26.19, 5.6% win rate.

Which stat shards do Azir Jungle players pick?

Attack speed, Adaptive force, Health scaling: 88% of 74 games in all ranks, patch 26.19, 23.1% win rate.