- Win
- 51.3%
- ▲1.3 vs Mid
- LP a game
- +2.10
- ±0.19
- Games
- 45.7k
- a win +20.9 · a loss −17.9
- Pick · Ban
- 9.1 · 3.8%
- as Mid · any role
Ahri Mid on BR, patch 26.20: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 45,677 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 90%Flex Adaptive force 98%Defense Health scaling 87%Set taken in 81% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 96% | 51.3% | 50.8–51.8% |
| Taste of Blood | 88% | 51.2% | 50.7–51.7% |
| Electrocute | 84% | 51.4% | 50.9–51.9% |
| Grisly Mementos | 79% | 51.2% | 50.7–51.8% |
| Sudden Impact | 6.0% | 51.9% | 50.0–53.7% |
| Sixth Sense | 4.4% | 52.3% | 50.1–54.4% |
| Cheap Shot | 3.3% | 51.6% | 49.0–54.1% |
| Deep Ward | 1.4% | 54.2% | 50.3–58.1% |
| Relentless Hunter | 0.7% | 44.3% | 39.0–49.8% |
| Treasure Hunter | 0.6% | 52.9% | 47.2–58.5% |
| Dark Harvest | 0.5% | 54.9% | 48.1–61.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow Band | 81% | 51.5% | 50.9–52.0% |
| Transcendence | 78% | 51.5% | 51.0–52.0% |
| Scorch | 22% | 51.3% | 50.3–52.3% |
| Deathfire Touch | 14% | 51.2% | 50.0–52.4% |
| Gathering Storm | 4.5% | 54.1% | 51.9–56.2% |
| Axiom Arcanist | 2.8% | 50.7% | 47.9–53.4% |
| Absolute Focus | 1.7% | 50.2% | 46.8–53.7% |
| Celerity | 0.8% | 50.7% | 45.6–55.7% |
| Arcane Comet | 0.5% | 49.4% | 43.1–55.7% |
| Summon Aery | 0.4% | 55.0% | 47.3–62.5% |
| Nimbus Cloak | 0.2% | 52.3% | 43.0–61.6% |
| WaterwalkingFew games | <0.1% | 62.9% | 46.3–76.8% |
| Stormraider's SurgeFew games | <0.1% | 60.6% | 43.7–75.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 7.5% | 47.9% | 46.3–49.6% |
| Biscuit Delivery | 7.1% | 48.1% | 46.4–49.8% |
| Cash Back | 0.5% | 52.9% | 46.6–59.1% |
| Magical Footwear | 0.4% | 49.5% | 42.4–56.6% |
| Triple Tonic | 0.4% | 53.8% | 46.0–61.3% |
| First StrikeFew games | 0.1% | 51.7% | 39.2–64.1% |
| Jack Of All TradesFew games | <0.1% | 61.5% | 45.9–75.1% |
| Time Warp TonicFew games | <0.1% | 47.2% | 32.0–63.0% |
| Approach VelocityFew games | <0.1% | 54.8% | 37.8–70.8% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 2.7% | 53.1% | 50.3–55.9% |
| Overgrowth | 2.3% | 54.4% | 51.4–57.4% |
| Unflinching | 0.6% | 48.7% | 42.7–54.7% |
| Second Wind | 0.5% | 55.6% | 49.3–61.7% |
| Revitalize | 0.3% | 49.7% | 41.9–57.5% |
| DemolishFew games | 0.1% | 54.9% | 41.4–67.7% |
| Font of LifeFew games | <0.1% | 61.3% | 43.8–76.3% |
| ConditioningFew games | <0.1% | 53.6% | 35.8–70.5% |
Questions
What keystone do Ahri Mid players take on BR?
Electrocute, with Sorcery as the secondary tree, is the most played page: 72% of 45,677 games in all ranks, patch 26.20, 51.6% win rate.
What other rune page do Ahri Mid players use?
Deathfire Touch with Domination: 13% of 45,677 games in all ranks, patch 26.20, 50.7% win rate.
Which stat shards do Ahri Mid players pick?
Attack speed, Adaptive force, Health scaling: 81% of 45,677 games in all ranks, patch 26.20, 51.1% win rate.












































