- Win
- 41.9%
- ▼8.1 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 43
- Pick · Ban
- 0.01 · 10.0%
- as Jungle · any role
Low sample. 43 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 74% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 72% | 45.2% | 29.2–62.2% |
| Presence of MindFew games | 67% | 41.4% | 25.5–59.3% |
| Legend: HasteFew games | 47% | 50.0% | 29.9–70.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 67% | 34.5% | 19.9–52.7% |
| DemolishFew games | 63% | 33.3% | 18.6–52.2% |
| OvergrowthFew games | 49% | 28.6% | 13.8–50.0% |
Questions
What keystone do Illaoi Jungle players take on BR?
Grasp of the Undying, with Precision as the secondary tree, is the most played page: 37% of 43 games in all ranks, patch 26.20, 31.3% win rate.
What other rune page do Illaoi Jungle players use?
Conqueror with Resolve: 33% of 43 games in all ranks, patch 26.20, 42.9% win rate.
Which stat shards do Illaoi Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 74% of 43 games in all ranks, patch 26.20, 34.4% win rate.










