Jarvan IVSupport build

Off-meta Support

Jungle94%Support4%
Win
46.6%
▼3.5 vs Support
LP a game
+1.20
±1.67
Games
670
a win +22.4 · a loss −17.3
Pick · Ban
0.13 · 0.46%
as Support · any role

How we measure

Jarvan IV Support on BR, patch 26.20: Umbral Glaive, Voltaic Cyclosword, Eclipse; Electrocute + Precision; skill order Q > E > W (each the most played of 670 games).

Low sample. 670 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 670 games

Start

Hp

92% · 47.0% won

Spells

FlIg

71% · 47.4% won

Skills

starts E Q W

51% · 49.4% won

Items 6.3% of games with a core

  1. Umbral Glaive
  2. Voltaic Cyclosword
  3. Eclipse
4th
  • Zc25.0% won8.9% pick

61.9% won (40.9–79.3) · 21 games

BootsPlated Steelcaps49% · 48.9% won

Skill path 42% of games · 50.2% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ24579
WW314151718
EE18101213
RR61116

Core items

First three finished, in the order bought
  1. Umbral Glaive › Voltaic Cyclosword › Eclipse21 gamesMost playedFew games6.3%61.9%41% to 79%

Skills

Max order
  1. starts E Q W51%49.4%324
  2. starts Q E W29%44.0%184
  3. starts E Q WFew games7.4%61.7%47

Starting items

2 × Health Potion92% · 47.0% won · 598 games

Boots

Plated Steelcaps49% · 48.9% won · 331 games
  • Mercury's Treads 20%42.3% won
  • Ionian Boots of Lucidity Few games12%49.4% won

Summoner spells

Flash + Ignite71% · 47.4% won · 473 games
  • Exhaust + Flash 23%48.7% won
  • Flash + Heal Few games4.5%23.3% won
Every option as a table26 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Core items
Umbral Glaive › Voltaic Cyclosword › EclipseFew games6.3%61.9%40.9%–79.3%21
Boots
Plated Steelcaps49%48.9%43.6%–54.3%331
Mercury's Treads20%42.3%34.4%–50.7%137
Ionian Boots of LucidityFew games12%49.4%38.8%–60.1%81
No bootsFew games9.7%41.5%30.4%–53.7%65
Boots of SwiftnessFew games6.7%55.6%41.2%–69.1%45
Starting items
2 × Health Potion92%47.0%43.0%–51.0%598
Summoner spells
Flash + Ignite71%47.4%42.9%–51.9%473
Exhaust + Flash23%48.7%40.9%–56.6%152
Flash + HealFew games4.5%23.3%11.8%–40.9%30
Skill order
Max Q E W · starts E Q W51%49.4%44.0%–54.8%324
Max Q E W · starts Q E W29%44.0%37.0%–51.2%184
Max E Q W · starts E Q WFew games7.4%61.7%47.4%–74.2%47
First 11 skill points
E Q W Q Q R Q E Q E R42%50.2%44.0%–56.4%249
Q E W Q Q R Q E Q E R25%42.1%34.3%–50.2%145
E Q W E E R E Q E Q RFew games3.8%63.6%43.0%–80.3%22
Finished items
Bloodsong63%49.4%44.7%–54.2%423
Sundered Sky24%51.2%43.6%–58.9%160
Celestial Opposition21%39.6%31.8%–47.9%139
Zeke's Convergence19%47.7%39.2%–56.3%128
Serpent's FangFew games13%48.8%38.4%–59.3%84
Locket of the Iron SolariFew games11%50.6%39.7%–61.5%77
Solstice SleighFew games9.0%45.0%33.1%–57.5%60
Black CleaverFew games7.6%43.1%30.5%–56.7%51
The CollectorFew games7.3%40.8%28.2%–54.8%49
Profane HydraFew games7.0%48.9%35.3%–62.8%47

Questions

What do Jarvan IV Support players build first on BR?

The most played core is Umbral Glaive, then Voltaic Cyclosword, then Eclipse: 3% of 670 games in all ranks, patch 26.20, 61.9% win rate.

What skill order do Jarvan IV Support players use?

Most often they max Q, E, W and start E, Q, W: 51% of 639 games with a skill order in all ranks, patch 26.20, 49.4% win rate.

Which summoner spells do Jarvan IV Support players take?

Flash and Ignite, in 71% of 670 games in all ranks, patch 26.20, 47.4% win rate.