DianaSupport runes

Off-meta Support

Mid50%Jungle48%Support<1%
Win
41.3%
▼8.7 vs Support
LP a game
−0.80
±3.69
Games
155
a win +24.8 · a loss −19.1
Pick · Ban
0.03 · 4.3%
as Support · any role
Few games

How we measure

Low sample. 155 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 97%Flex Adaptive force 100%Defense Health scaling 88%Set taken in 79% of games
Every rune with its win rate9 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Electrocute87%40.0%32.1–48.4%
Sudden Impact86%40.6%32.6–49.1%
Grisly Mementos80%41.9%33.6–50.7%
Treasure Hunter72%41.1%32.4–50.3%
Ultimate HunterFew games15%41.7%24.5–61.2%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games48%46.7%35.8–57.8%
ScorchFew games47%46.6%35.6–57.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games41%37.5%26.7–49.8%
Bone PlatingFew games41%36.5%25.7–48.9%

Questions

What keystone do Diana Support players take on EUNE?

Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 155 games in all ranks, patch 26.20, 44.1% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 79% of 155 games in all ranks, patch 26.20, 41.5% win rate.