DianaSupport runes

Off-meta Support

Mid53%Jungle45%Support<1%
Win
45.6%
▼4.4 vs Support
LP a game
—
Not enough games
Games
68
Pick · Ban
0.03 · 5.2%
as Support · any role
Few games

How we measure

Low sample. 68 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 82%Set taken in 69% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games69%46.8%33.3–60.8%
ElectrocuteFew games68%47.8%34.1–61.9%
Grisly MementosFew games68%47.8%34.1–61.9%
Treasure HunterFew games57%51.3%36.2–66.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
ScorchFew games56%42.1%27.9–57.8%
Manaflow BandFew games53%44.4%29.5–60.4%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games46%54.8%37.8–70.8%
Shield BashFew games44%53.3%36.1–69.8%

Questions

What keystone do Diana Support players take on LAS?

Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 68 games in all ranks, patch 26.20, 43.3% win rate.

What other rune page do Diana Support players use?

Stormraider's Surge with Resolve: 16% of 68 games in all ranks, patch 26.20, 45.5% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 69% of 68 games in all ranks, patch 26.20, 48.9% win rate.