DianaSupport runes

Off-meta Support

Mid51%Jungle47%Support1%
Win
30.4%
▼19.6 vs Support
LP a game
—
Not enough games
Games
56
Pick · Ban
0.05 · 4.4%
as Support · any role
Few games

How we measure

Patch 26.21 started 20 Oct: showing the last 7 days, so some champion changes may not show yet.

Low sample. 56 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 90%Flex Adaptive force 100%Defense Health scaling 88%Set taken in 73% of games
Every rune with its win rate8 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games82%30.4%19.1–44.8%
ElectrocuteFew games79%29.6%18.2–44.2%
Grisly MementosFew games77%30.2%18.6–45.1%
Treasure HunterFew games77%32.6%20.5–47.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Shield BashFew games48%33.3%18.6–52.2%
Bone PlatingFew games46%34.6%19.4–53.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games43%29.2%14.9–49.2%
ScorchFew games38%33.3%17.2–54.6%

Questions

What keystone do Diana Support players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 39% of 56 games in all ranks, last 7 days, 27.3% win rate.

Which stat shards do Diana Support players pick?

Adaptive force, Adaptive force, Health scaling: 73% of 56 games in all ranks, last 7 days, 31.7% win rate.