RellMid build

Off-meta Mid

Support99%Mid<1%
Win
36.0%
▼14.0 vs Mid
LP a game
—
Not enough games
Games
50
Pick · Ban
0.00 · 1.1%
as Mid · any role
Few games

How we measure

Rell Mid on EUNE, last 30 days: Electrocute + Sorcery; skill order W > E > Q (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 50 games

Start

DrHp

45% · 28.6% won

Spells

FlIg

80% · 40.0% won

Skills

starts W Q E

42% · 30.8% won

BootsArmored Advance32% · 31.3% won

The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them. Show last 14 days

Summoner spells

Flash + Ignite80% · 40.0% won · 40 gamesFew games
Every option as a table1 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Summoner spells
Flash + IgniteFew games80%40.0%26.4%–55.4%40

Questions

What skill order do Rell Mid players use?

Most often they max W, E, Q and start W, Q, E: 42% of 31 games with a skill order in all ranks, last 30 days, 30.8% win rate.

Which summoner spells do Rell Mid players take?

Flash and Ignite, in 80% of 50 games in all ranks, last 30 days, 40.0% win rate.