- Win
- 37.8%
- ▼12.2 vs Mid
- LP a game
- —
- Not enough games
- Games
- 37
- Pick · Ban
- 0.00 · 1.2%
- as Mid · any role
Rell Mid on EUNE, last 14 days: skill order W > E > Q (each the most played of 37 games).
Low sample. 37 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Dr
Hp
×2
Hp
×249% · 33.3% won
Spells
Fl
Ig
Ig
78% · 41.4% won
Skills
››starts W Q E
43% · 37.5% won
BootsArmored Advance38% · 35.7% won
The 4th and 5th items and the measured skill path are counted from patch 26.20 on, so this period doesn't show them.
Summoner spells
Flash + Ignite78% · 41.4% won · 29 gamesFew games
Every option as a table1 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Summoner spells | ||||
| Flash + IgniteFew games | 78% | 41.4% | 25.5%–59.3% | 29 |
Questions
What skill order do Rell Mid players use?
Most often they max W, E, Q and start W, Q, E: 43% of 37 games with a skill order in all ranks, last 14 days, 37.5% win rate.
Which summoner spells do Rell Mid players take?
Flash and Ignite, in 78% of 37 games in all ranks, last 14 days, 41.4% win rate.








