SeraphineTop runes

Off-meta Top

Support94%Bot4%Top<1%
Win
46.1%
▼3.9 vs Top
LP a game
−0.70
±4.09
Games
102
a win +20.8 · a loss −19.7
Pick · Ban
0.02 · 7.7%
as Top · any role
Few games

How we measure

Seraphine Top on EUNE, patch 26.20: Arcane Comet + Inspiration (each the most played of 102 games).

Low sample. 102 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 86%Flex Adaptive force 88%Defense Health 100%Set taken in 67% of games
Every rune with its win rate6 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games96%45.9%36.4–55.8%
ScorchFew games83%49.4%39.0–59.8%
Manaflow BandFew games80%46.3%36.0–57.1%
Arcane CometFew games65%53.0%41.2–64.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games56%47.4%35.0–60.1%
Biscuit DeliveryFew games54%47.3%34.7–60.2%

Questions

What keystone do Seraphine Top players take on EUNE?

Arcane Comet, with Inspiration as the secondary tree, is the most played page: 45% of 102 games in all ranks, patch 26.20, 50.0% win rate.

What other rune page do Seraphine Top players use?

Deathfire Touch with Resolve: 12% of 102 games in all ranks, patch 26.20, 50.0% win rate.

Which stat shards do Seraphine Top players pick?

Ability haste, Adaptive force, Health: 67% of 102 games in all ranks, patch 26.20, 42.7% win rate.