AhriMid runes

11th of 43 Midup 2 places since 26.19

Mid95%
Win
50.9%
▲0.9 vs Mid
LP a game
+1.90
±0.07
Games
309.1k
a win +21.0 · a loss −18.2
Pick · Ban
10.9 · 4.2%
as Mid · any role

How we measure

Ahri Mid on EUW, patch 26.20: Malignance, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order Q > W > E (each the most played of 309,071 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 60.4%
ShardsOffense Attack speed 94%Flex Adaptive force 98%Defense Health scaling 85%Set taken in 81% of games
Every rune with its win rate46 runes · 4 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter96%50.9%50.7–51.1%
Taste of Blood92%50.8%50.6–51.0%
Electrocute86%50.9%50.7–51.1%
Grisly Mementos80%50.8%50.6–51.0%
Sixth Sense5.4%52.3%51.5–53.0%
Sudden Impact3.1%53.4%52.4–54.4%
Cheap Shot1.7%51.0%49.7–52.4%
Deep Ward0.8%53.1%51.1–55.1%
Treasure Hunter0.5%52.5%50.1–54.8%
Relentless Hunter0.4%49.5%46.7–52.3%
Dark Harvest0.2%55.4%51.7–59.0%
Hail of Blades<0.1%48.3%39.4–57.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band87%50.8%50.7–51.0%
Transcendence79%50.8%50.6–51.0%
Scorch25%51.4%51.0–51.7%
Deathfire Touch13%51.2%50.7–51.7%
Gathering Storm2.6%51.9%50.8–53.0%
Absolute Focus1.2%51.6%50.0–53.2%
Axiom Arcanist1.0%51.4%49.6–53.1%
Celerity0.6%52.6%50.4–54.9%
Arcane Comet0.4%47.2%44.4–50.1%
Summon Aery0.3%49.6%46.4–52.9%
Nimbus Cloak0.2%53.6%49.1–58.1%
Stormraider's Surge<0.1%50.2%44.0–56.4%
Waterwalking<0.1%56.4%49.5–63.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight5.2%49.6%48.8–50.3%
Biscuit Delivery4.8%49.1%48.3–49.9%
Cash Back0.5%53.7%51.4–56.1%
Triple Tonic0.5%55.2%52.7–57.8%
Magical Footwear0.3%54.3%51.2–57.5%
First Strike0.1%53.9%48.3–59.4%
Jack Of All Trades<0.1%56.8%50.0–63.4%
Approach Velocity<0.1%51.7%43.6–59.8%
Time Warp TonicFew games<0.1%56.6%45.4–67.1%
Hextech FlashtraptionFew games<0.1%62.5%45.3–77.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating3.7%52.5%51.6–53.4%
Overgrowth3.3%52.6%51.7–53.6%
Unflinching0.7%52.5%50.4–54.6%
Second Wind0.5%52.2%49.8–54.7%
Revitalize0.2%47.2%43.2–51.2%
Demolish<0.1%46.7%40.8–52.8%
Font of Life<0.1%54.5%46.7–62.1%
Shield Bash<0.1%57.5%49.6–65.1%
Conditioning<0.1%47.9%39.2–56.8%
Grasp of the UndyingFew games<0.1%41.8%32.6–51.7%
AftershockFew games<0.1%58.1%40.8–73.6%

Questions

What keystone do Ahri Mid players take on EUW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 77% of 309,071 games in all ranks, patch 26.20, 50.9% win rate.

What other rune page do Ahri Mid players use?

Deathfire Touch with Domination: 11% of 309,071 games in all ranks, patch 26.20, 50.7% win rate.

Which stat shards do Ahri Mid players pick?

Attack speed, Adaptive force, Health scaling: 81% of 309,071 games in all ranks, patch 26.20, 50.7% win rate.