BlitzcrankMid runes

Off-meta Mid

Support99%Mid<1%
Win
38.0%
▼12.0 vs Mid
LP a game
−2.40
±1.29
Games
898
a win +20.9 · a loss −17.1
Pick · Ban
0.03 · 12.4%
as Mid · any role

How we measure

Blitzcrank Mid on EUW, patch 26.20: Malignance, Stormsurge, Shadowflame; Electrocute + Sorcery; skill order Q > E > W (each the most played of 898 games).

Low sample. 898 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 48%Flex Adaptive force 71%Defense Health scaling 68%Set taken in 29% of games
Every rune with its win rate42 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Cheap Shot63%38.3%34.4–42.4%
Ultimate Hunter52%35.4%31.2–39.8%
Grisly Mementos42%36.8%32.1–41.7%
Electrocute40%37.2%32.3–42.3%
Sixth Sense24%37.4%31.2–44.1%
Hail of Blades20%40.8%33.9–48.0%
Treasure Hunter13%37.5%29.4–46.4%
Dark Harvest13%35.9%27.8–44.9%
Relentless Hunter11%48.0%38.5–57.7%
Deep WardFew games8.2%43.2%32.6–54.6%
Taste of BloodFew games8.0%33.3%23.5–44.8%
Sudden ImpactFew games6.4%36.8%25.5–49.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Axiom Arcanist35%33.9%28.9–39.3%
Gathering Storm29%35.1%29.6–41.1%
Transcendence24%39.8%33.4–46.5%
Manaflow Band15%38.0%30.3–46.3%
Celerity13%38.1%29.6–47.3%
ScorchFew games10%28.9%20.5–39.0%
Nimbus CloakFew games7.9%35.2%25.1–46.8%
Absolute FocusFew games6.4%36.8%25.5–49.8%
Arcane CometFew games4.2%36.8%23.4–52.7%
Stormraider's SurgeFew games2.2%35.0%18.1–56.7%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight20%39.3%32.6–46.6%
Biscuit Delivery14%40.2%32.0–48.9%
Hextech FlashtraptionFew games8.2%32.4%22.9–43.7%
Glacial AugmentFew games6.9%32.3%22.0–44.6%
Triple TonicFew games5.1%39.1%26.4–53.5%
Magical FootwearFew games3.1%39.3%23.6–57.6%
Cash BackFew games2.2%15.0%5.2–36.0%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Demolish12%45.8%36.7–55.2%
Conditioning11%47.5%38.1–57.2%
OvergrowthFew games9.5%43.5%33.5–54.1%
AftershockFew games6.5%44.8%32.8–57.6%
Bone PlatingFew games5.8%48.1%35.1–61.3%
UnflinchingFew games2.9%42.3%25.5–61.1%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Coup de GraceFew games6.4%45.6%33.4–58.4%
TriumphFew games5.6%42.0%29.4–55.8%
Legend: AlacrityFew games5.1%37.0%24.5–51.4%
Presence of MindFew games4.6%43.9%29.9–59.0%
Cut DownFew games3.3%26.7%14.2–44.5%
Legend: HasteFew games3.1%39.3%23.6–57.6%
Lethal TempoFew games2.3%23.8%10.6–45.1%

Questions

What keystone do Blitzcrank Mid players take on EUW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 27% of 898 games in all ranks, patch 26.20, 34.0% win rate.

What other rune page do Blitzcrank Mid players use?

Hail of Blades with Sorcery: 13% of 898 games in all ranks, patch 26.20, 40.7% win rate.

Which stat shards do Blitzcrank Mid players pick?

Adaptive force, Adaptive force, Health scaling: 29% of 898 games in all ranks, patch 26.20, 33.0% win rate.