- Win
- 50.5%
- ▲0.5 vs Jungle
- LP a game
- +2.10
- ±0.34
- Games
- 14.6k
- a win +21.5 · a loss −18.0
- Pick · Ban
- 0.51 · 15.5%
- as Jungle · any role
Fizz Jungle on EUW, patch 26.20: Dusk and Dawn, Nashor's Tooth, Zhonya's Hourglass; Press the Attack + Inspiration; skill order W > E > Q (each the most played of 14,589 games).
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 64%Flex Adaptive force 99%Defense Health scaling 89%Set taken in 56% of games
Every rune with its win rate41 runes · 4 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 90% | 50.7% | 49.9–51.6% |
| Coup de Grace | 86% | 50.7% | 49.8–51.6% |
| Press the Attack | 60% | 51.6% | 50.5–52.6% |
| Legend: Alacrity | 56% | 51.2% | 50.1–52.2% |
| Legend: Haste | 7.2% | 53.4% | 50.3–56.4% |
| Cut Down | 4.7% | 50.6% | 46.9–54.3% |
| Last StandFew games | 0.6% | 48.3% | 38.1–58.6% |
| Presence of MindFew games | 0.5% | 40.8% | 30.4–52.0% |
| ConquerorFew games | 0.5% | 43.3% | 32.1–55.2% |
| Lethal TempoFew games | 0.3% | 33.3% | 20.2–49.7% |
| Fleet FootworkFew games | 0.2% | 27.6% | 14.7–45.7% |
| Absorb LifeFew games | 0.1% | 30.0% | 14.6–51.9% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 50% | 51.4% | 50.2–52.5% |
| Magical Footwear | 48% | 51.1% | 50.0–52.3% |
| Cash Back | 4.1% | 52.7% | 48.7–56.6% |
| Triple Tonic | 3.3% | 50.3% | 45.9–54.8% |
| Approach VelocityFew games | 0.3% | 43.6% | 29.3–59.0% |
| First StrikeFew games | 0.2% | 71.9% | 54.6–84.4% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 47% | 50.0% | 48.8–51.2% |
| Treasure Hunter | 40% | 50.4% | 49.1–51.7% |
| Grisly Mementos | 35% | 49.1% | 47.8–50.5% |
| Electrocute | 23% | 48.1% | 46.4–49.8% |
| Dark Harvest | 15% | 50.9% | 48.8–53.0% |
| Ultimate Hunter | 4.3% | 46.7% | 42.8–50.6% |
| Relentless Hunter | 3.3% | 46.0% | 41.5–50.4% |
| Sixth Sense | 3.1% | 50.2% | 45.7–54.8% |
| Hail of BladesFew games | 0.5% | 41.6% | 31.2–52.7% |
| Cheap ShotFew games | 0.4% | 43.9% | 31.8–56.7% |
| Taste of BloodFew games | 0.4% | 43.9% | 31.8–56.7% |
| Deep WardFew games | 0.4% | 41.8% | 29.7–55.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 5.4% | 49.8% | 46.3–53.3% |
| Gathering Storm | 2.8% | 51.6% | 46.8–56.4% |
| Scorch | 2.6% | 48.8% | 43.8–53.8% |
| Axiom Arcanist | 1.1% | 48.5% | 41.0–56.0% |
| Manaflow Band | 1.1% | 38.1% | 31.0–45.9% |
| Absolute Focus | 0.9% | 44.9% | 36.8–53.2% |
| WaterwalkingFew games | 0.5% | 52.8% | 41.4–63.9% |
| Stormraider's SurgeFew games | 0.4% | 58.6% | 45.8–70.4% |
| CelerityFew games | 0.4% | 45.3% | 32.7–58.6% |
| Nimbus CloakFew games | 0.3% | 52.6% | 37.3–67.5% |
| Deathfire TouchFew games | 0.2% | 39.1% | 22.2–59.2% |
Questions
What keystone do Fizz Jungle players take on EUW?
Press the Attack, with Inspiration as the secondary tree, is the most played page: 50% of 14,589 games in all ranks, patch 26.20, 51.4% win rate.
What other rune page do Fizz Jungle players use?
Electrocute with Precision: 19% of 14,589 games in all ranks, patch 26.20, 48.4% win rate.
Which stat shards do Fizz Jungle players pick?
Attack speed, Adaptive force, Health scaling: 56% of 14,589 games in all ranks, patch 26.20, 51.2% win rate.












































