- Win
- 52.0%
- ▲2.0 vs Mid
- LP a game
- +2.40
- ±0.09
- Games
- 179.4k
- a win +20.9 · a loss −17.8
- Pick · Ban
- 6.3 · 15.5%
- as Mid · any role
Fizz Mid on EUW, patch 26.20: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 179,368 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 99%Defense Health scaling 90%Set taken in 85% of games
Every rune with its win rate38 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 52.0% | 51.8–52.3% |
| Grisly Mementos | 95% | 52.0% | 51.8–52.3% |
| Electrocute | 94% | 52.1% | 51.9–52.3% |
| Treasure Hunter | 91% | 51.9% | 51.7–52.2% |
| Ultimate Hunter | 5.2% | 52.5% | 51.4–53.5% |
| Dark Harvest | 4.4% | 50.6% | 49.5–51.7% |
| Sixth Sense | 2.8% | 52.4% | 51.0–53.8% |
| Relentless Hunter | 2.3% | 54.6% | 53.0–56.1% |
| Deep Ward | 0.6% | 52.8% | 49.7–55.8% |
| Taste of Blood | 0.3% | 49.1% | 45.1–53.1% |
| Cheap Shot | 0.3% | 49.9% | 45.7–54.1% |
| Hail of Blades | 0.1% | 48.8% | 42.7–55.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 61% | 51.7% | 51.4–52.0% |
| Scorch | 49% | 51.4% | 51.1–51.8% |
| Manaflow Band | 14% | 52.4% | 51.8–53.0% |
| Gathering Storm | 1.6% | 51.3% | 49.5–53.1% |
| Axiom Arcanist | 0.6% | 51.6% | 48.6–54.6% |
| Absolute Focus | 0.5% | 49.1% | 45.8–52.4% |
| Celerity | 0.3% | 51.5% | 46.8–56.1% |
| Nimbus Cloak | 0.2% | 47.7% | 42.6–52.8% |
| Arcane Comet | 0.1% | 47.9% | 41.6–54.2% |
| Deathfire Touch | 0.1% | 50.2% | 43.9–56.5% |
| Stormraider's Surge | <0.1% | 47.9% | 39.8–56.1% |
| Waterwalking | <0.1% | 56.9% | 48.1–65.3% |
| Summon AeryFew games | <0.1% | 42.4% | 27.2–59.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 34% | 52.6% | 52.2–53.0% |
| Coup de Grace | 34% | 52.6% | 52.2–53.0% |
| Legend: Haste | 2.5% | 51.8% | 50.4–53.3% |
| Cut Down | 1.3% | 49.9% | 47.9–51.9% |
| Presence of Mind | 0.9% | 49.9% | 47.4–52.3% |
| Press the Attack | 0.6% | 46.8% | 43.8–49.8% |
| Legend: Alacrity | 0.5% | 47.9% | 44.5–51.3% |
| Last Stand | 0.3% | 42.0% | 37.8–46.3% |
| Conqueror | 0.1% | 43.9% | 37.4–50.6% |
| Lethal Tempo | <0.1% | 40.6% | 33.5–48.1% |
| Absorb Life | <0.1% | 40.2% | 32.3–48.5% |
| Legend: Bloodline | <0.1% | 48.6% | 40.5–56.7% |
| Fleet FootworkFew games | <0.1% | 43.3% | 31.6–55.9% |
Questions
What keystone do Fizz Mid players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 62% of 179,368 games in all ranks, patch 26.20, 51.7% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 4% of 179,368 games in all ranks, patch 26.20, 50.7% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 85% of 179,368 games in all ranks, patch 26.20, 51.8% win rate.









































