- Win
- 48.4%
- ▼1.6 vs Top
- LP a game
- +2.20
- ±0.68
- Games
- 4,291
- a win +23.7 · a loss −18.3
- Pick · Ban
- 0.15 · 15.5%
- as Top · any role
Fizz Top on EUW, patch 26.20: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 4,291 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 75%Flex Adaptive force 97%Defense Health scaling 81%Set taken in 65% of games
Every rune with its win rate41 runes · 4 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 83% | 49.9% | 48.3–51.6% |
| Electrocute | 76% | 49.8% | 48.1–51.5% |
| Grisly Mementos | 76% | 50.2% | 48.5–51.9% |
| Treasure Hunter | 73% | 50.2% | 48.5–52.0% |
| Ultimate Hunter | 8.0% | 45.4% | 40.2–50.6% |
| Sixth Sense | 4.1% | 45.5% | 38.3–52.8% |
| Dark Harvest | 3.7% | 51.3% | 43.5–58.9% |
| Relentless Hunter | 3.2% | 46.0% | 37.9–54.3% |
| Taste of BloodFew games | 1.1% | 37.8% | 25.1–52.4% |
| Deep WardFew games | 0.9% | 42.5% | 28.5–57.8% |
| Cheap ShotFew games | 0.7% | 34.5% | 19.9–52.7% |
| Hail of BladesFew games | 0.6% | 45.8% | 27.9–64.9% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 54% | 49.4% | 47.4–51.5% |
| Scorch | 39% | 47.1% | 44.8–49.5% |
| Manaflow Band | 22% | 51.2% | 48.0–54.4% |
| Gathering Storm | 3.0% | 57.7% | 49.1–65.8% |
| Absolute FocusFew games | 1.1% | 53.1% | 39.4–66.3% |
| Axiom ArcanistFew games | 0.7% | 42.9% | 26.5–60.9% |
| CelerityFew games | 0.7% | 35.7% | 20.7–54.2% |
| Deathfire TouchFew games | 0.5% | 52.2% | 33.0–70.8% |
| Nimbus CloakFew games | 0.5% | 61.9% | 40.9–79.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 34% | 48.1% | 45.6–50.7% |
| Coup de Grace | 30% | 47.9% | 45.2–50.6% |
| Press the Attack | 13% | 42.5% | 38.5–46.6% |
| Legend: Alacrity | 10% | 41.4% | 36.9–46.1% |
| Cut Down | 6.8% | 45.1% | 39.5–50.8% |
| Legend: Haste | 6.7% | 45.8% | 40.2–51.6% |
| Presence of Mind | 5.8% | 39.6% | 33.7–45.8% |
| Last Stand | 3.5% | 39.5% | 32.1–47.4% |
| Legend: BloodlineFew games | 1.0% | 43.2% | 29.7–57.8% |
| ConquerorFew games | 0.9% | 40.5% | 26.4–56.5% |
| Absorb LifeFew games | 0.8% | 43.8% | 28.2–60.7% |
| Lethal TempoFew games | 0.5% | 30.4% | 15.6–50.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Overgrowth | 7.0% | 39.8% | 34.4–45.4% |
| Bone Plating | 5.7% | 37.9% | 32.0–44.1% |
| Demolish | 4.5% | 49.0% | 42.0–56.0% |
| Grasp of the Undying | 3.9% | 44.6% | 37.2–52.2% |
| Second Wind | 2.4% | 46.6% | 37.3–56.2% |
| UnflinchingFew games | 1.6% | 39.1% | 28.5–50.9% |
| ConditioningFew games | 1.2% | 40.0% | 27.6–53.8% |
| Font of LifeFew games | 0.5% | 38.1% | 20.8–59.1% |
Questions
What keystone do Fizz Top players take on EUW?
Electrocute, with Sorcery as the secondary tree, is the most played page: 53% of 4,291 games in all ranks, patch 26.20, 49.8% win rate.
What other rune page do Fizz Top players use?
Press the Attack with Resolve: 4% of 4,291 games in all ranks, patch 26.20, 36.6% win rate.
Which stat shards do Fizz Top players pick?
Adaptive force, Adaptive force, Health scaling: 65% of 4,291 games in all ranks, patch 26.20, 49.3% win rate.













































