SeraphineMid runes

Off-meta Mid

Support92%Bot5%Mid2%
Win
48.1%
▼1.9 vs Mid
LP a game
+0.60
±0.51
Games
6,310
a win +20.7 · a loss −18.3
Pick · Ban
0.22 · 9.9%
as Mid · any role

How we measure

Seraphine Mid on EUW, patch 26.20: Archangel's Staff, Rylai's Crystal Scepter, Imperial Mandate; Arcane Comet + Precision; skill order Q > E > W (each the most played of 6,310 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
InspirationSecondary
Exact page · 26.8%
ShardsOffense Ability haste 71%Flex Adaptive force 90%Defense Health 74%Set taken in 59% of games
Every rune with its win rate41 runes · 5 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow Band93%48.3%47.0–49.5%
Transcendence91%48.4%47.1–49.7%
Arcane Comet72%48.7%47.2–50.1%
Scorch69%48.4%46.9–49.8%
Gathering Storm27%47.2%44.8–49.6%
Summon Aery14%46.9%43.6–50.2%
Deathfire Touch4.2%43.9%38.0–50.0%
Axiom Arcanist2.7%40.9%33.8–48.4%
Absolute Focus1.9%46.2%37.5–55.2%
CelerityFew games1.3%37.5%27.7–48.4%
Nimbus CloakFew games0.5%48.3%31.4–65.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: Haste34%49.3%47.1–51.4%
Presence of Mind28%49.3%47.0–51.6%
Cut Down15%49.5%46.3–52.7%
Coup de Grace5.8%44.1%39.1–49.2%
ConquerorFew games0.7%58.7%44.3–71.7%
TriumphFew games0.5%38.7%23.7–56.2%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight35%48.5%46.4–50.6%
Biscuit Delivery33%48.5%46.4–50.7%
Magical Footwear3.1%52.8%45.8–59.6%
Cash Back2.0%51.9%43.4–60.4%
Triple TonicFew games1.2%53.9%42.9–64.5%
Jack Of All TradesFew games0.4%50.0%32.6–67.4%
Approach VelocityFew games0.4%40.9%23.3–61.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter13%45.3%41.9–48.8%
Cheap Shot11%46.8%43.1–50.5%
Grisly Mementos6.4%48.1%43.3–53.0%
Electrocute5.6%48.3%43.1–53.5%
Taste of Blood3.2%43.5%36.8–50.4%
Dark Harvest2.7%46.2%38.9–53.7%
Sixth Sense1.6%46.0%36.6–55.7%
Relentless HunterFew games1.1%55.2%43.4–66.5%
Treasure HunterFew games1.0%41.5%30.4–53.7%
Deep WardFew games0.7%41.9%28.4–56.7%
Sudden ImpactFew games0.4%42.3%25.5–61.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize7.5%47.0%42.6–51.5%
Font of Life5.6%47.9%42.7–53.1%
Bone Plating2.5%43.1%35.7–50.9%
OvergrowthFew games0.6%42.1%27.9–57.8%
Second WindFew games0.4%26.1%12.6–46.5%
Shield BashFew games0.3%50.0%29.9–70.1%

Questions

What keystone do Seraphine Mid players take on EUW?

Arcane Comet, with Precision as the secondary tree, is the most played page: 34% of 6,310 games in all ranks, patch 26.20, 49.1% win rate.

What other rune page do Seraphine Mid players use?

Summon Aery with Resolve: 6% of 6,310 games in all ranks, patch 26.20, 47.6% win rate.

Which stat shards do Seraphine Mid players pick?

Ability haste, Adaptive force, Health: 59% of 6,310 games in all ranks, patch 26.20, 48.4% win rate.