- Win
- 50.7%
- ▲0.9 vs Support
- LP a game
- +2.60
- ±0.76
- Games
- 3,722
- a win +24.3 · a loss −20.2
- Pick · Ban
- 0.46 · 1.4%
- as Support · any role
Fiddlesticks Support, patch 26.21: Malignance, Zhonya's Hourglass, Liandry's Torment; Arcane Comet + Domination; skill order W > Q > E (each the most played of 3,722 games).
Rune pages
SorceryPrimary
DominationSecondary
ShardsOffense Adaptive force 61%Flex Adaptive force 62%Defense Health scaling 46%Set taken in 34% of games
Every rune with its win rate40 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 77% | 51.3% | 49.4–53.1% |
| Arcane Comet | 76% | 51.0% | 49.2–52.8% |
| Transcendence | 49% | 49.6% | 47.3–51.9% |
| Axiom Arcanist | 33% | 50.4% | 47.6–53.2% |
| Nimbus Cloak | 29% | 52.9% | 49.9–55.9% |
| Celerity | 28% | 53.8% | 50.7–56.8% |
| Manaflow Band | 28% | 49.6% | 46.5–52.6% |
| Gathering Storm | 7.0% | 49.2% | 43.2–55.3% |
| Absolute Focus | 6.7% | 46.0% | 39.9–52.2% |
| Deathfire Touch | 2.9% | 50.0% | 40.7–59.3% |
| WaterwalkingFew games | 1.4% | 69.2% | 55.7–80.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 57% | 50.3% | 48.2–52.5% |
| Cheap Shot | 47% | 50.5% | 48.2–52.9% |
| Grisly Mementos | 12% | 51.4% | 46.8–56.0% |
| Electrocute | 5.2% | 48.7% | 41.8–55.7% |
| Sixth Sense | 4.6% | 57.3% | 49.8–64.5% |
| Dark Harvest | 4.6% | 60.0% | 52.5–67.1% |
| Taste of Blood | 4.4% | 55.2% | 47.6–62.6% |
| Relentless Hunter | 3.8% | 53.2% | 45.0–61.2% |
| Sudden Impact | 3.4% | 45.6% | 37.1–54.3% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 23% | 52.0% | 48.7–55.3% |
| Biscuit Delivery | 17% | 50.9% | 47.1–54.8% |
| Cash Back | 5.2% | 45.1% | 38.2–52.1% |
| Hextech Flashtraption | 5.2% | 54.7% | 47.6–61.6% |
| Triple Tonic | 4.0% | 39.9% | 32.3–47.9% |
| Magical Footwear | 3.9% | 59.7% | 51.6–67.4% |
| Approach Velocity | 3.2% | 55.5% | 46.5–64.1% |
| Glacial AugmentFew games | 1.6% | 50.0% | 37.7–62.3% |
| Time Warp TonicFew games | 1.2% | 44.2% | 30.4–58.9% |
| Jack Of All TradesFew games | 1.1% | 50.0% | 35.2–64.8% |
| First StrikeFew games | 1.0% | 44.4% | 29.5–60.4% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 13% | 49.4% | 45.0–53.8% |
| Font of Life | 9.4% | 47.4% | 42.3–52.7% |
| Revitalize | 8.8% | 46.9% | 41.6–52.4% |
| Aftershock | 6.2% | 49.4% | 43.0–55.8% |
| Unflinching | 4.3% | 53.1% | 45.4–60.7% |
| Overgrowth | 3.8% | 47.9% | 39.8–56.1% |
| Second WindFew games | 2.4% | 52.3% | 42.0–62.4% |
| GuardianFew games | 2.2% | 39.8% | 29.9–50.5% |
| ConditioningFew games | 1.9% | 44.9% | 33.8–56.6% |
Questions
What keystone do Fiddlesticks Support players take on all servers?
Arcane Comet, with Domination as the secondary tree, is the most played page: 46% of 3,722 games in Diamond and above, patch 26.21, 50.6% win rate.
What other rune page do Fiddlesticks Support players use?
Electrocute with Sorcery: 4% of 3,722 games in Diamond and above, patch 26.21, 45.4% win rate.
Which stat shards do Fiddlesticks Support players pick?
Adaptive force, Adaptive force, Health scaling: 34% of 3,722 games in Diamond and above, patch 26.21, 48.3% win rate.












































