- Win
- 48.2%
- ▼1.8 vs Support
- LP a game
- +3.80
- ±1.21
- Games
- 1,493
- a win +26.0 · a loss −17.3
- Pick · Ban
- 0.02 · 3.8%
- as Support · any role
Build
Items 9.9% of games with a core · 50.8% won
- Eclipse
- Ravenous Hydra
- Death's Dance
4th
- D
49.0% won22% pick - M
50.0% won14% pick - B
38.1% won9.3% pick
50.8% won (38.6–62.9) · 61 games
Start
- Health Potion ×2
73% · 48.4% won
Boots
- Plated Steelcaps
41% · 48.7% won
Spells
- Flash
- Ignite
74% · 49.1% won
or E
F
19%
Skills · max
››starts Q W E
64% · 48.5% won
or ›› 4.0%
RunesHail of Blades + Inspiration
Domination







Inspiration






Runes Hail of Blades + Inspiration
or Press the Attack + Inspiration 19%
Lanes you meet
Ring: win rate · arrows: vs expected
Toughest
- Lux38.6%−4.1 points against what the two win rates suggest101 · met 6.8%
Across ranks
Iron to SilverOff-meta
Gold and PlatinumOff-meta
Emerald and DiamondOff-meta
Master+Off-meta
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Other Support picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron104 games, small sample | 104 | 39.4% | +23.0 | −15.9 | −0.50rank +0.62, ±3.98, the 95% range, over 104 games |
| Bronze195 games, small sample | 195 | 46.0% | +22.5 | −16.5 | +1.30rank +2.50, ±2.95, the 95% range, over 195 games |
| Silver237 games, small sample | 237 | 54.3% | +25.6 | −16.2 | +7.10rank +2.38, ±2.84, the 95% range, over 237 games |
| Gold244 games, small sample | 244 | 45.2% | +25.7 | −15.7 | +3.10rank +2.22, ±2.80, the 95% range, over 244 games |
| Platinum274 games, small sample | 274 | 49.8% | +25.7 | −17.3 | +4.40rank +1.86, ±2.75, the 95% range, over 274 games |
| Emerald191 games, small sample | 191 | 45.9% | +25.4 | −17.6 | +2.50rank +1.48, ±3.25, the 95% range, over 191 games |
| Diamond92 games, small sample | 92 | 45.7% | +26.0 | −17.8 | +2.70rank +1.94, ±4.76, the 95% range, over 92 games |
| Master90 games, small sample | 90 | 56.7% | +36.7 | −26.7 | +9.20rank +2.07, ±6.81, the 95% range, over 90 games |
| Grandmaster7 games, small sample | 7 | 42.9% | +54.0 | −32.0 | +4.90rank +0.82, ±34.06, the 95% range, over 7 games |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.20 | 48.2%, 46% to 51%, the 95% range | 0.0% | 3.8% | +3.80, ±1.21, the 95% range, over 1,434 games | 1,493 |
| 26.19 | 46.4%, 43% to 50%, the 95% range | 0.0% | 4.7% | +1.90, ±1.71, the 95% range, over 623 games | 643 |
Questions
Is Fiora Support good right now?
Grade B, off-meta: 48.2% won over 1,493 games in all ranks, patch 26.20.
How much LP does Fiora Support net a game?
+3.80 LP a game (±1.21) in all ranks, patch 26.20, against a rank average of +2.02.
Which lanes are hardest for Fiora Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks, patch 26.20 are Lux (38.6%).












































