FizzBot runes

Off-meta Bot

Mid83%Jungle12%Top4%Bot1%
Win
50.0%
▲0.2 vs Bot
LP a game
+1.30
±4.82
Games
134
a win +28.5 · a loss −25.9
Pick · Ban
0.04 · 3.1%
as Bot · any role
Few games

How we measure

Fizz Bot, patch 26.21: Lich Bane, Shadowflame, Zhonya's Hourglass; Electrocute + Sorcery; skill order E > W > Q (each the most played of 134 games).

Low sample. 134 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 62%Flex Adaptive force 100%Defense Health scaling 49%Set taken in 40% of games
Every rune with its win rate11 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact95%48.8%40.3–57.4%
Electrocute93%48.4%39.8–57.1%
Grisly Mementos81%46.8%37.7–56.1%
Treasure Hunter78%50.0%40.6–59.4%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games53%49.3%38.0–60.7%
Manaflow BandFew games32%46.5%32.5–61.1%
ScorchFew games25%52.9%36.7–68.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games39%50.0%36.9–63.1%
Coup de GraceFew games27%52.8%37.0–68.0%
Cut DownFew games17%56.5%36.8–74.4%
Legend: HasteFew games16%76.2%54.9–89.4%

Questions

What keystone do Fizz Bot players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 51% of 134 games in Master and above, patch 26.21, 47.1% win rate.

Which stat shards do Fizz Bot players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 134 games in Master and above, patch 26.21, 51.9% win rate.