FizzMid runes

21st of 43 Middown 4 places, was A since 26.20

Mid83%Jungle12%Top4%
Win
50.6%
▲0.7 vs Mid
LP a game
+0.90
±0.54
Games
8,692
a win +25.1 · a loss −24.1
Pick · Ban
3.6 · 3.2%
as Mid · any role

How we measure

Fizz Mid, patch 26.21: Lich Bane, Zhonya's Hourglass, Rabadon's Deathcap; Electrocute + Sorcery; skill order E > W > Q (each the most played of 8,692 games).

Rune pages

Exact pages · 6 most played
DominationPrimary
SorcerySecondary
Exact page · 29.6%
ShardsOffense Adaptive force 64%Flex Adaptive force 99%Defense Health scaling 64%Set taken in 53% of games
Every rune with its win rate26 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact98%50.7%49.6–51.7%
Electrocute96%50.6%49.5–51.7%
Grisly Mementos88%50.7%49.6–51.8%
Treasure Hunter87%51.1%50.0–52.3%
Sixth Sense8.6%51.9%48.3–55.5%
Relentless Hunter6.9%47.3%43.4–51.3%
Ultimate Hunter3.5%44.9%39.4–50.5%
Dark Harvest1.6%55.0%46.7–63.0%
Deep Ward1.3%39.7%31.2–48.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence57%50.7%49.3–52.1%
Scorch35%50.0%48.2–51.7%
Manaflow Band27%51.2%49.2–53.2%
Gathering Storm1.5%41.4%33.3–50.1%
Axiom ArcanistFew games0.4%28.6%16.3–45.1%
Absolute FocusFew games0.4%45.5%29.8–62.0%
Nimbus CloakFew games0.3%44.0%26.7–62.9%
CelerityFew games0.2%52.4%32.4–71.7%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph33%51.6%49.8–53.4%
Coup de Grace23%52.4%50.2–54.6%
Legend: Haste15%48.1%45.4–50.8%
Cut Down4.1%49.0%43.9–54.2%
Presence of Mind2.1%54.4%47.1–61.4%
Press the Attack2.1%51.4%44.1–58.6%
Legend: AlacrityFew games0.6%41.2%28.7–54.8%
Last StandFew games0.3%28.0%14.3–47.6%
Absorb LifeFew games0.2%60.0%38.7–78.1%

Questions

What keystone do Fizz Mid players take on all servers?

Electrocute, with Sorcery as the secondary tree, is the most played page: 59% of 8,692 games in Master and above, patch 26.21, 50.5% win rate.

What other rune page do Fizz Mid players use?

Press the Attack with Sorcery: 2% of 8,692 games in Master and above, patch 26.21, 52.2% win rate.

Which stat shards do Fizz Mid players pick?

Adaptive force, Adaptive force, Health scaling: 53% of 8,692 games in Master and above, patch 26.21, 50.6% win rate.