Jarvan IVSupport runes

Off-meta Support

Jungle95%Support4%
Win
49.6%
▼0.3 vs Support
LP a game
+2.90
±1.69
Games
967
a win +28.1 · a loss −22.4
Pick · Ban
0.37 · 1.7%
as Support · any role

How we measure

Jarvan IV Support, patch 26.21: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow; Summon Aery + Inspiration; skill order Q > E > W (each the most played of 967 games).

Low sample. 967 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Adaptive force 62%Flex Adaptive force 87%Defense Health 55%Set taken in 39% of games
Every rune with its win rate38 runes · 5 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact55%51.6%47.4–55.8%
Deep Ward34%49.4%44.0–54.8%
Electrocute29%53.4%47.6–59.2%
Relentless Hunter21%48.0%41.2–54.9%
Treasure Hunter19%54.8%47.7–61.7%
Hail of Blades18%49.2%41.9–56.5%
Ultimate Hunter18%48.0%40.8–55.4%
Grisly MementosFew games10%53.1%43.3–62.6%
Sixth SenseFew games6.7%56.9%44.8–68.2%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph39%48.7%43.7–53.7%
Coup de Grace30%48.3%42.6–54.0%
Legend: Alacrity14%42.8%34.6–51.3%
Legend: Haste11%49.0%39.6–58.5%
ConquerorFew games9.5%48.9%39.0–59.0%
Cut DownFew games4.7%46.7%32.9–60.9%
Presence of MindFew games2.2%52.4%32.4–71.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Scorch35%51.9%46.6–57.2%
Manaflow Band33%51.4%46.0–56.8%
Summon Aery31%52.7%47.0–58.3%
Transcendence27%52.7%46.6–58.7%
CelerityFew games5.6%53.7%40.6–66.3%
Absolute FocusFew games5.0%47.9%34.5–61.7%
Nimbus CloakFew games3.9%47.4%32.5–62.7%
WaterwalkingFew games2.1%60.0%38.7–78.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight29%50.2%44.4–56.0%
Magical Footwear16%46.1%38.3–54.0%
Biscuit Delivery11%59.8%50.3–68.6%
Cash BackFew games3.4%57.6%40.8–72.8%
Hextech FlashtraptionFew games2.8%40.7%24.5–59.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone Plating17%45.5%38.1–53.1%
Shield Bash11%47.1%37.7–56.7%
UnflinchingFew games9.5%45.7%35.9–55.8%
AftershockFew games5.7%36.4%24.9–49.6%
OvergrowthFew games5.2%40.0%27.6–53.8%
Font of LifeFew games4.1%45.0%30.7–60.2%
Second WindFew games2.6%40.0%23.4–59.3%
ConditioningFew games2.3%54.6%34.7–73.1%
RevitalizeFew games2.1%30.0%14.6–51.9%

Questions

What keystone do Jarvan IV Support players take on all servers?

Summon Aery, with Inspiration as the secondary tree, is the most played page: 18% of 967 games in Master and above, patch 26.21, 54.4% win rate.

What other rune page do Jarvan IV Support players use?

Electrocute with Precision: 13% of 967 games in Master and above, patch 26.21, 51.5% win rate.

Which stat shards do Jarvan IV Support players pick?

Adaptive force, Adaptive force, Health: 39% of 967 games in Master and above, patch 26.21, 52.8% win rate.