- Win
- 49.6%
- ▼0.3 vs Support
- LP a game
- +2.90
- ±1.69
- Games
- 967
- a win +28.1 · a loss −22.4
- Pick · Ban
- 0.37 · 1.7%
- as Support · any role
Jarvan IV Support, patch 26.21: Zeke's Convergence, Locket of the Iron Solari, Knight's Vow; Summon Aery + Inspiration; skill order Q > E > W (each the most played of 967 games).
Low sample. 967 games, fewer than 1,000. Read these numbers as rough.
Rune pages
Every rune with its win rate38 runes · 5 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 55% | 51.6% | 47.4–55.8% |
| Deep Ward | 34% | 49.4% | 44.0–54.8% |
| Electrocute | 29% | 53.4% | 47.6–59.2% |
| Relentless Hunter | 21% | 48.0% | 41.2–54.9% |
| Treasure Hunter | 19% | 54.8% | 47.7–61.7% |
| Hail of Blades | 18% | 49.2% | 41.9–56.5% |
| Ultimate Hunter | 18% | 48.0% | 40.8–55.4% |
| Grisly MementosFew games | 10% | 53.1% | 43.3–62.6% |
| Sixth SenseFew games | 6.7% | 56.9% | 44.8–68.2% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 39% | 48.7% | 43.7–53.7% |
| Coup de Grace | 30% | 48.3% | 42.6–54.0% |
| Legend: Alacrity | 14% | 42.8% | 34.6–51.3% |
| Legend: Haste | 11% | 49.0% | 39.6–58.5% |
| ConquerorFew games | 9.5% | 48.9% | 39.0–59.0% |
| Cut DownFew games | 4.7% | 46.7% | 32.9–60.9% |
| Presence of MindFew games | 2.2% | 52.4% | 32.4–71.7% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Scorch | 35% | 51.9% | 46.6–57.2% |
| Manaflow Band | 33% | 51.4% | 46.0–56.8% |
| Summon Aery | 31% | 52.7% | 47.0–58.3% |
| Transcendence | 27% | 52.7% | 46.6–58.7% |
| CelerityFew games | 5.6% | 53.7% | 40.6–66.3% |
| Absolute FocusFew games | 5.0% | 47.9% | 34.5–61.7% |
| Nimbus CloakFew games | 3.9% | 47.4% | 32.5–62.7% |
| WaterwalkingFew games | 2.1% | 60.0% | 38.7–78.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 29% | 50.2% | 44.4–56.0% |
| Magical Footwear | 16% | 46.1% | 38.3–54.0% |
| Biscuit Delivery | 11% | 59.8% | 50.3–68.6% |
| Cash BackFew games | 3.4% | 57.6% | 40.8–72.8% |
| Hextech FlashtraptionFew games | 2.8% | 40.7% | 24.5–59.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone Plating | 17% | 45.5% | 38.1–53.1% |
| Shield Bash | 11% | 47.1% | 37.7–56.7% |
| UnflinchingFew games | 9.5% | 45.7% | 35.9–55.8% |
| AftershockFew games | 5.7% | 36.4% | 24.9–49.6% |
| OvergrowthFew games | 5.2% | 40.0% | 27.6–53.8% |
| Font of LifeFew games | 4.1% | 45.0% | 30.7–60.2% |
| Second WindFew games | 2.6% | 40.0% | 23.4–59.3% |
| ConditioningFew games | 2.3% | 54.6% | 34.7–73.1% |
| RevitalizeFew games | 2.1% | 30.0% | 14.6–51.9% |
Questions
What keystone do Jarvan IV Support players take on all servers?
Summon Aery, with Inspiration as the secondary tree, is the most played page: 18% of 967 games in Master and above, patch 26.21, 54.4% win rate.
What other rune page do Jarvan IV Support players use?
Electrocute with Precision: 13% of 967 games in Master and above, patch 26.21, 51.5% win rate.
Which stat shards do Jarvan IV Support players pick?
Adaptive force, Adaptive force, Health: 39% of 967 games in Master and above, patch 26.21, 52.8% win rate.










































