- Win
- 43.5%
- ▼6.4 vs Mid
- LP a game
- −0.50
- ±3.39
- Games
- 154
- a win +22.2 · a loss −18.4
- Pick · Ban
- 0.02 · 5.9%
- as Mid · any role
Jinx Mid, patch 26.21: Hexoptics C44, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Inspiration; skill order Q > W > E (each the most played of 154 games).
Low sample. 154 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 60%Set taken in 57% of games
Every rune with its win rate13 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Lethal Tempo | 94% | 45.1% | 37.2–53.3% |
| Legend: Bloodline | 73% | 42.0% | 33.2–51.2% |
| Presence of Mind | 69% | 40.2% | 31.4–49.7% |
| Coup de GraceFew games | 58% | 42.7% | 32.9–53.1% |
| Cut DownFew games | 36% | 43.6% | 31.4–56.7% |
| TriumphFew games | 27% | 53.7% | 38.8–67.9% |
| Legend: AlacrityFew games | 24% | 48.7% | 33.5–64.1% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 38% | 42.4% | 30.6–55.1% |
| Cosmic InsightFew games | 21% | 54.6% | 38.0–70.2% |
| Triple TonicFew games | 19% | 44.8% | 28.4–62.5% |
| Magical FootwearFew games | 17% | 61.5% | 42.5–77.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 37% | 35.1% | 24.0–48.1% |
| Absolute FocusFew games | 34% | 39.6% | 27.6–53.1% |
Questions
What keystone do Jinx Mid players take on all servers?
Lethal Tempo, with Inspiration as the secondary tree, is the most played page: 55% of 154 games in Diamond and above, patch 26.21, 48.8% win rate.
Which stat shards do Jinx Mid players pick?
Attack speed, Adaptive force, Health scaling: 57% of 154 games in Diamond and above, patch 26.21, 44.3% win rate.

















