JinxMid runes

Off-meta Mid

Bot100%Mid<1%
Win
43.5%
▼6.4 vs Mid
LP a game
−0.50
±3.39
Games
154
a win +22.2 · a loss −18.4
Pick · Ban
0.02 · 5.9%
as Mid · any role
Few games

How we measure

Jinx Mid, patch 26.21: Hexoptics C44, Runaan's Hurricane, Infinity Edge; Lethal Tempo + Inspiration; skill order Q > W > E (each the most played of 154 games).

Low sample. 154 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 60%Set taken in 57% of games
Every rune with its win rate13 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Lethal Tempo94%45.1%37.2–53.3%
Legend: Bloodline73%42.0%33.2–51.2%
Presence of Mind69%40.2%31.4–49.7%
Coup de GraceFew games58%42.7%32.9–53.1%
Cut DownFew games36%43.6%31.4–56.7%
TriumphFew games27%53.7%38.8–67.9%
Legend: AlacrityFew games24%48.7%33.5–64.1%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games38%42.4%30.6–55.1%
Cosmic InsightFew games21%54.6%38.0–70.2%
Triple TonicFew games19%44.8%28.4–62.5%
Magical FootwearFew games17%61.5%42.5–77.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games37%35.1%24.0–48.1%
Absolute FocusFew games34%39.6%27.6–53.1%

Questions

What keystone do Jinx Mid players take on all servers?

Lethal Tempo, with Inspiration as the secondary tree, is the most played page: 55% of 154 games in Diamond and above, patch 26.21, 48.8% win rate.

Which stat shards do Jinx Mid players pick?

Attack speed, Adaptive force, Health scaling: 57% of 154 games in Diamond and above, patch 26.21, 44.3% win rate.