- Win
- 51.6%
- ▲1.6 vs Mid
- LP a game
- +1.60
- ±2.72
- Games
- 215
- a win +20.3 · a loss −18.8
- Pick · Ban
- 0.22 · 7.0%
- as Mid · any role
Aatrox Mid on JP, patch 26.20: Electrocute + Resolve; skill order Q > E > W (each the most played of 215 games).
Low sample. 215 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
ResolveSecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 100%Defense Health scaling 63%Set taken in 57% of games
Every rune with its win rate16 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Revitalize | 49% | 53.8% | 44.3–63.0% |
| Second WindFew games | 44% | 41.5% | 32.1–51.6% |
| Bone PlatingFew games | 36% | 62.3% | 51.2–72.3% |
| OvergrowthFew games | 17% | 38.9% | 24.8–55.1% |
| UnflinchingFew games | 13% | 53.6% | 35.8–70.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Electrocute | 48% | 47.1% | 37.8–56.6% |
| Sudden ImpactFew games | 40% | 44.8% | 34.8–55.3% |
| Treasure HunterFew games | 30% | 53.9% | 41.9–65.4% |
| Grisly MementosFew games | 28% | 39.3% | 28.1–51.9% |
| Ultimate HunterFew games | 26% | 39.3% | 27.6–52.4% |
| Sixth SenseFew games | 20% | 54.8% | 40.0–68.8% |
| Taste of BloodFew games | 17% | 51.4% | 35.9–66.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 53% | 61.7% | 52.6–70.1% |
| Last Stand | 48% | 58.7% | 49.1–67.7% |
| ConquerorFew games | 45% | 60.4% | 50.4–69.6% |
| Legend: HasteFew games | 44% | 63.2% | 53.1–72.2% |
Questions
What keystone do Aatrox Mid players take on JP?
Electrocute, with Resolve as the secondary tree, is the most played page: 38% of 215 games in all ranks, patch 26.20, 43.2% win rate.
What other rune page do Aatrox Mid players use?
Conqueror with Resolve: 36% of 215 games in all ranks, patch 26.20, 62.3% win rate.
Which stat shards do Aatrox Mid players pick?
Adaptive force, Adaptive force, Health scaling: 57% of 215 games in all ranks, patch 26.20, 58.5% win rate.




















