AatroxJungle runes

Off-meta Jungle

Top90%Jungle7%
Win
52.3%
▲2.3 vs Jungle
LP a game
+2.30
±1.61
Games
652
a win +21.3 · a loss −18.8
Pick · Ban
0.66 · 7.0%
as Jungle · any role

How we measure

Aatrox Jungle on JP, patch 26.20: Hubris, Sundered Sky, Death's Dance; Conqueror + Inspiration; skill order Q > E > W (each the most played of 652 games).

Low sample. 652 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Exact pages · 1 most played
PrecisionPrimary
InspirationSecondary
Exact page · 59.7%
ShardsOffense Adaptive force 91%Flex Adaptive force 100%Defense Health scaling 80%Set taken in 75% of games
Every rune with its win rate16 runes · 4 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph93%52.2%48.3–56.2%
Conqueror93%52.2%48.2–56.1%
Last Stand90%52.7%48.6–56.7%
Legend: Haste82%52.7%48.5–56.9%
Legend: AlacrityFew games12%48.1%37.4–59.0%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight75%53.6%49.2–58.0%
Magical Footwear71%54.1%49.6–58.6%
Cash BackFew games4.6%36.7%21.9–54.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Treasure HunterFew games9.0%42.4%30.6–55.1%
Taste of BloodFew games8.4%47.3%34.7–60.2%
ElectrocuteFew games5.5%50.0%34.5–65.5%
Grisly MementosFew games5.1%48.5%32.5–64.8%
Ultimate HunterFew games4.8%58.1%40.8–73.6%
Cheap ShotFew games3.8%56.0%37.1–73.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games11%50.7%39.2–62.2%
Bone PlatingFew games7.7%52.0%38.5–65.2%

Questions

What keystone do Aatrox Jungle players take on JP?

Conqueror, with Inspiration as the secondary tree, is the most played page: 74% of 652 games in all ranks, patch 26.20, 52.8% win rate.

What other rune page do Aatrox Jungle players use?

Electrocute with Resolve: 4% of 652 games in all ranks, patch 26.20, 52.0% win rate.

Which stat shards do Aatrox Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 75% of 652 games in all ranks, patch 26.20, 52.6% win rate.