AatroxSupport runes

Off-meta Support

Top90%Jungle7%Support1%
Win
49.1%
▼0.9 vs Support
LP a game
—
Not enough games
Games
57
Pick · Ban
0.06 · 7.0%
as Support · any role
Few games

How we measure

Aatrox Support on JP, patch 26.20: Conqueror + Resolve; skill order Q > E > W (each the most played of 57 games).

Low sample. 57 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 88%Flex Adaptive force 100%Defense Health scaling 62%Set taken in 56% of games
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
RevitalizeFew games60%44.1%28.9–60.6%
Second WindFew games53%46.7%30.2–63.9%
Bone PlatingFew games35%40.0%21.9–61.3%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games47%48.2%30.7–66.0%
Last StandFew games47%48.2%30.7–66.0%
ConquerorFew games42%41.7%24.5–61.2%
Legend: HasteFew games40%39.1%22.2–59.2%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games39%50.0%30.7–69.3%

Questions

What keystone do Aatrox Support players take on JP?

Conqueror, with Resolve as the secondary tree, is the most played page: 42% of 57 games in all ranks, patch 26.20, 41.7% win rate.

What other rune page do Aatrox Support players use?

Electrocute with Resolve: 30% of 57 games in all ranks, patch 26.20, 41.2% win rate.

Which stat shards do Aatrox Support players pick?

Adaptive force, Adaptive force, Health scaling: 56% of 57 games in all ranks, patch 26.20, 43.8% win rate.