- Win
- 45.2%
- ▼4.8 vs Support
- LP a game
- —
- Not enough games
- Games
- 42
- Pick · Ban
- 0.07 · 2.2%
- as Support · any role
Low sample. 42 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 86%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 90% | 44.7% | 30.2–60.3% |
| ElectrocuteFew games | 86% | 44.4% | 29.5–60.4% |
| Grisly MementosFew games | 76% | 46.9% | 30.9–63.6% |
| Taste of BloodFew games | 74% | 48.4% | 32.0–65.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 79% | 54.6% | 38.0–70.2% |
| TranscendenceFew games | 74% | 51.6% | 34.8–68.0% |
Questions
What keystone do Ahri Support players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 67% of 42 games in all ranks, patch 26.20, 53.6% win rate.
Which stat shards do Ahri Support players pick?
Attack speed, Adaptive force, Health scaling: 76% of 42 games in all ranks, patch 26.20, 46.9% win rate.










