AhriSupport runes

Off-meta Support

Mid97%Support1%
Win
53.5%
▲3.5 vs Support
LP a game
—
Not enough games
Games
43
Pick · Ban
0.09 · 4.1%
as Support · any role
Few games

How we measure

Low sample. 43 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 65%Set taken in 51% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games95%56.1%41.0–70.1%
ElectrocuteFew games67%58.6%40.7–74.5%
Taste of BloodFew games51%59.1%38.7–76.7%
Grisly MementosFew games47%60.0%38.7–78.1%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games70%53.3%36.1–69.8%
TranscendenceFew games63%55.6%37.3–72.4%

Questions

What keystone do Ahri Support players take on TW?

Electrocute, with Sorcery as the secondary tree, is the most played page: 44% of 43 games in all ranks, patch 26.20, 57.9% win rate.

Which stat shards do Ahri Support players pick?

Attack speed, Adaptive force, Health scaling: 51% of 43 games in all ranks, patch 26.20, 54.6% win rate.