FizzBot runes

Off-meta Bot

Mid79%Jungle16%Bot1%
Win
60.0%
▲10.0 vs Bot
LP a game
—
Not enough games
Games
30
Pick · Ban
0.03 · 4.1%
as Bot · any role
Few games

How we measure

Fizz Bot on JP, patch 26.20: Dusk and Dawn, Zhonya's Hourglass, Liandry's Torment; Electrocute + Sorcery; skill order E > W > Q (each the most played of 30 games).

Low sample. 30 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Tenacity and slow resist 76%Set taken in 63% of games
Every rune with its win rate4 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games93%60.7%42.4–76.4%
ElectrocuteFew games90%59.3%40.7–75.5%
Deep WardFew games67%70.0%48.1–85.5%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games67%70.0%48.1–85.5%

Questions

What keystone do Fizz Bot players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 80% of 30 games in all ranks, patch 26.20, 62.5% win rate.

Which stat shards do Fizz Bot players pick?

Adaptive force, Adaptive force, Tenacity and slow resist: 63% of 30 games in all ranks, patch 26.20, 68.4% win rate.