FizzMid runes

6th of 45 Mid

Mid80%Jungle16%
Win
52.5%
▲2.5 vs Mid
LP a game
+2.50
±0.72
Games
3,065
a win +21.0 · a loss −18.0
Pick · Ban
2.6 · 4.2%
as Mid · any role

How we measure

Fizz Mid on JP, last 7 days: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 3,065 games).

Rune pages

Exact pages · 3 most played
DominationPrimary
SorcerySecondary
Exact page · 47.6%
ShardsOffense Adaptive force 86%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 79% of games
Every rune with its win rate18 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden Impact98%52.4%50.6–54.2%
Electrocute95%52.4%50.5–54.2%
Grisly Mementos94%52.7%50.9–54.5%
Treasure Hunter94%52.3%50.5–54.2%
Sixth Sense3.9%47.5%38.8–56.4%
Dark HarvestFew games3.2%56.6%46.7–65.9%
Ultimate HunterFew games3.2%51.5%41.8–61.1%
Relentless HunterFew games1.8%58.2%45.0–70.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence60%51.5%49.2–53.8%
Scorch51%51.5%49.0–54.0%
Manaflow Band12%51.8%46.7–56.9%
Gathering StormFew games0.9%46.2%28.8–64.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Triumph35%53.3%50.3–56.3%
Coup de Grace33%54.3%51.2–57.3%
Legend: Haste5.6%52.9%45.5–60.3%
Cut DownFew games1.4%59.5%44.5–73.0%
Press the AttackFew games1.2%47.2%32.0–63.0%
Presence of MindFew games0.7%63.6%43.0–80.3%

Questions

What keystone do Fizz Mid players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 3,065 games in all ranks, last 7 days, 51.5% win rate.

What other rune page do Fizz Mid players use?

Dark Harvest with Precision: 3% of 3,065 games in all ranks, last 7 days, 54.8% win rate.

Which stat shards do Fizz Mid players pick?

Adaptive force, Adaptive force, Health scaling: 79% of 3,065 games in all ranks, last 7 days, 52.1% win rate.